# Fmod+ Resonance Audio(plug in) + Unity have some trouble

**URL:** https://qa.fmod.com/t/fmod-resonance-audio-plug-in-unity-have-some-trouble/15250
**Category:** Unity
**Created:** [November 25, 2019, 7:31am UTC](https://qa.fmod.com/t/fmod-resonance-audio-plug-in-unity-have-some-trouble/15250 "2019-11-25T07:31:47Z")
**Posts on this page:** 11
**Page:** 1

<div class="post-metadata">

### Author: ![zhangxu](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/zhangxu/32/766_2.png) [@zhangxu](https://qa.fmod.com/u/zhangxu)
#### Post date: [November 25, 2019, 7:31am UTC](https://qa.fmod.com/t/fmod-resonance-audio-plug-in-unity-have-some-trouble/15250/1 "2019-11-25T07:31:47Z")

</div>

We are making a VR game  
Some of the events are made using traditional FMOD  
Another part of the event uses the Resonance Audio plugin.

Occasionally in the game, the sound made with Resonance Audio can’t be heard (the sound is extremely low) and the dsp cpu will become very high.

I don’t know how to reproduce

Game log without any error

How can I track and solve this problem?

Seeking an idea

---

<div class="post-metadata">

### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [November 28, 2019, 11:06pm UTC](https://qa.fmod.com/t/fmod-resonance-audio-plug-in-unity-have-some-trouble/15250/2 "2019-11-28T23:06:00Z")

</div>

I would record a [profiling session](https://www.fmod.com/resources/documentation-studio?version=2.0&page=profiling.html#recording-a-new-session), in FMOD Studio, of the game until it reproduces the issue. The captured data should give you more insight into what is causing any CPU spikes.

---

<div class="post-metadata">

### Author: ![zhangxu](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/zhangxu/32/766_2.png) [@zhangxu](https://qa.fmod.com/u/zhangxu)
#### Post date: [December 2, 2019, 10:16am UTC](https://qa.fmod.com/t/fmod-resonance-audio-plug-in-unity-have-some-trouble/15250/3 "2019-12-02T10:16:00Z")

</div>

When it appeared  
I recorded this session

> **[Sendit.cloud - Send your files to the cloud](https://sendit.cloud/ydtmuzly8y5w)**
>
> Send your files to the cloud

---

<div class="post-metadata">

### Author: ![zhangxu](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/zhangxu/32/766_2.png) [@zhangxu](https://qa.fmod.com/u/zhangxu)
#### Post date: [December 2, 2019, 10:17am UTC](https://qa.fmod.com/t/fmod-resonance-audio-plug-in-unity-have-some-trouble/15250/4 "2019-12-02T10:17:25Z")

</div>

> **[Sendit.cloud - Send your files to the cloud](https://sendit.cloud/ydtmuzly8y5w)**
>
> Send your files to the cloud

---

<div class="post-metadata">

### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [December 3, 2019, 12:16am UTC](https://qa.fmod.com/t/fmod-resonance-audio-plug-in-unity-have-some-trouble/15250/5 "2019-12-03T00:16:28Z")

</div>

If you would like to upload the capture to your FMOD account, [https://fmod.com/profile#uploads](https://fmod.com/profile#uploads), we can take a look at it.

---

<div class="post-metadata">

### Author: ![zhangxu](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/zhangxu/32/766_2.png) [@zhangxu](https://qa.fmod.com/u/zhangxu)
#### Post date: [December 3, 2019, 2:51am UTC](https://qa.fmod.com/t/fmod-resonance-audio-plug-in-unity-have-some-trouble/15250/6 "2019-12-03T02:51:34Z")

</div>

sorry I cant see the upload page…

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/1X/876249b9d268dfe315ef5d01e6a0f28f00c8a835.png)

---

<div class="post-metadata">

### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [December 3, 2019, 4:47am UTC](https://qa.fmod.com/t/fmod-resonance-audio-plug-in-unity-have-some-trouble/15250/7 "2019-12-03T04:47:07Z")

</div>

You should now have access to the Uploads tab.

---

<div class="post-metadata">

### Author: ![zhangxu](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/zhangxu/32/766_2.png) [@zhangxu](https://qa.fmod.com/u/zhangxu)
#### Post date: [December 3, 2019, 5:22am UTC](https://qa.fmod.com/t/fmod-resonance-audio-plug-in-unity-have-some-trouble/15250/8 "2019-12-03T05:22:59Z")

</div>

done

---

<div class="post-metadata">

### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [December 4, 2019, 12:03am UTC](https://qa.fmod.com/t/fmod-resonance-audio-plug-in-unity-have-some-trouble/15250/9 "2019-12-04T00:03:20Z")

</div>

Sorry for all the back and forward, but can I get you to package the profiler session using Studio, it requires project information for us to view it (and include the banks if possible):  
[https://fmod.com/resources/documentation-studio?version=2.0&page=profiling.html#managing-sessions](https://fmod.com/resources/documentation-studio?version=2.0&page=profiling.html#managing-sessions)

---

<div class="post-metadata">

### Author: ![zhangxu](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/zhangxu/32/766_2.png) [@zhangxu](https://qa.fmod.com/u/zhangxu)
#### Post date: [December 4, 2019, 8:07am UTC](https://qa.fmod.com/t/fmod-resonance-audio-plug-in-unity-have-some-trouble/15250/10 "2019-12-04T08:07:42Z")

</div>

OK I packed It and Upload

---

<div class="post-metadata">

### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [December 6, 2019, 2:59am UTC](https://qa.fmod.com/t/fmod-resonance-audio-plug-in-unity-have-some-trouble/15250/11 "2019-12-06T02:59:13Z")

</div>

Thanks very much for that, unfortunately nothing in the profiler capture really stands out as a cause.

At this point we will require a repro to test and debug here. If you can get this to occur in a basic/empty project then that would be ideal for debugging.
