# FMOD Rumble support

**URL:** <https://qa.fmod.com/t/fmod-rumble-support/18772>\
**Category:** FMOD Studio\
**Created:** [May 17, 2022, 10:04pm UTC](https://qa.fmod.com/t/fmod-rumble-support/18772 "2022-05-17T22:04:23Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Leah\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/leah_fmod/32/3685_2.png) [@Leah\_FMOD](https://qa.fmod.com/u/Leah_FMOD)\
**Post date:** [November 30, 2023, 1:53am UTC](https://qa.fmod.com/t/fmod-rumble-support/18772/4 "2023-11-30T01:53:51Z")

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Unfortunately, beyond what has been mentioned in this thread already, we currently only support haptics endpoints that can be driven by audio data. You can read more about this here, as well as a potential workaround based on metering information : [Feature requests: panning paths, effect presets in mixer, motion plugin, and LPF/spread control in spatializer - #6 by joseph](https://qa.fmod.com/t/feature-requests-panning-paths-effect-presets-in-mixer-motion-plugin-and-lpf-spread-control-in-spatializer/20421/6)

If you have a specific haptics endpoint that you’re using or have in mind that does allow audio data to drive it, please feel free to let me know, and I will pass it along to the development team for further investigation.

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_[View the full topic](https://qa.fmod.com/t/fmod-rumble-support/18772)._
