# FMOD stopping the build if missing libraries

**URL:** https://qa.fmod.com/t/fmod-stopping-the-build-if-missing-libraries/22068
**Category:** Unity
**Tags:** unity
**Created:** [September 7, 2024, 11:12am UTC](https://qa.fmod.com/t/fmod-stopping-the-build-if-missing-libraries/22068 "2024-09-07T11:12:22Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![athosk](https://avatars.discourse-cdn.com/v4/letter/a/0ea827/32.png) [@athosk](https://qa.fmod.com/u/athosk)
#### Post date: [September 7, 2024, 11:12am UTC](https://qa.fmod.com/t/fmod-stopping-the-build-if-missing-libraries/22068/1 "2024-09-07T11:12:22Z")

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Hello  
If fmod is missing libraries for a platform it will actually stop the build. Anyway to stop it from doing that? We are using external contractors and this specific, let’s say feature, is wasting weeks of our time since they are dragging their feet. How to disable this?

Thanks

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<div class="post-metadata">

### Author: ![li\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/li_fmod/32/6577_2.png) [@li\_fmod](https://qa.fmod.com/u/li_fmod)
#### Post date: [September 10, 2024, 5:14am UTC](https://qa.fmod.com/t/fmod-stopping-the-build-if-missing-libraries/22068/2 "2024-09-10T05:14:59Z")

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Hi,

Unfortunately, I was not able to reproduce the issue.

Could I please grab some more information?

1. FMOD Unity integration version number
2. The target platform you are building for
3. What platform libraries are you missing
4. Are there any exact build errors when it stops the build

Thank you for bringing this to our attention, hopefully, with more information provided, we will be able to help you solve this issue.
