# FMOD Studio bank (re)build does not reflect in Unreal Editor

**URL:** <https://qa.fmod.com/t/fmod-studio-bank-re-build-does-not-reflect-in-unreal-editor/22876>\
**Category:** Unreal Engine\
**Tags:** ue4, ue5\
**Created:** [May 4, 2025, 12:35am UTC](https://qa.fmod.com/t/fmod-studio-bank-re-build-does-not-reflect-in-unreal-editor/22876 "2025-05-04T00:35:56Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![EternalStarlight](https://avatars.discourse-cdn.com/v4/letter/e/ea5d25/32.png) [@EternalStarlight](https://qa.fmod.com/u/EternalStarlight)\
**Post date:** [May 4, 2025, 12:35am UTC](https://qa.fmod.com/t/fmod-studio-bank-re-build-does-not-reflect-in-unreal-editor/22876/1 "2025-05-04T00:35:56Z")

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Hello,

I recently tried to get my project setup for use with UnrealGameSync but failed since I use both Windows and Linux within my development workflow. In that time I noticed recently that not only does Live Update seem to fail frequently (seems to be related to a port issue but I don’t use it frequently enough to look into it further) but more importantly, despite validating the project in Unreal and FMOD Studio, the events are broken. I created a new FMOD Studio project, created a new blank project in Unreal and confirm the settings but I always get the same error.

Now while I am still able to play events as intended, I am concerned about data not being reflected as before.

I am using a GitHub source build of 5.4.4 with the only major change being 5.4LitReactiveModel patch as part of using FSR3. The plugin and Studio version is 2.03.07.

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/1/10733097c08607304fd6467665d9e2cfd072ec8e.png)

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/8/83ce5541faca90c3c5cc4889f14e5f3e5e021259.png)  
 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/7/7d7357c8cb11f1fd5fa965009d4ca742e100ca3b.png)

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/0/04ad20768f2cedb5833aaab772cdf601551caf67.png)

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<div class="post-metadata">

**Author:** ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)\
**Post date:** [May 5, 2025, 11:18pm UTC](https://qa.fmod.com/t/fmod-studio-bank-re-build-does-not-reflect-in-unreal-editor/22876/2 "2025-05-05T23:18:36Z")

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Hi,

This is a known issue and will be addressed in out next release, unfortunately I don’t have a workaround. I am sorry for the inconvenience.
