# FMOD Studio Developer Preview 0.1.4 (UPDATED Nov 29 2012)

**URL:** <https://qa.fmod.com/t/fmod-studio-developer-preview-0-1-4-updated-nov-29-2012/10522>\
**Category:** FMOD Studio\
**Created:** [April 20, 2012, 1:08pm UTC](https://qa.fmod.com/t/fmod-studio-developer-preview-0-1-4-updated-nov-29-2012/10522 "2012-04-20T13:08:38Z")\
**Posts on this page:** 7\
**Page:** 2

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**Author:** ![hotelsinus](https://avatars.discourse-cdn.com/v4/letter/h/4491bb/32.png) [@hotelsinus](https://qa.fmod.com/u/hotelsinus)\
**Post date:** [October 12, 2012, 9:34am UTC](https://qa.fmod.com/t/fmod-studio-developer-preview-0-1-4-updated-nov-29-2012/10522/21 "2012-10-12T09:34:45Z")

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i have no sound in fmod studio,  
No soundcard preferencies! i have 2 soundcard in my workstation but no sound out…  
ill try the examples but nothing.

please implement a correct sound preferencies, i use different setups for 5.1 and stereo. thank you

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**Author:** ![brett](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/brett/32/261_2.png) [@brett](https://qa.fmod.com/u/brett)\
**Post date:** [October 21, 2012, 11:37pm UTC](https://qa.fmod.com/t/fmod-studio-developer-preview-0-1-4-updated-nov-29-2012/10522/22 "2012-10-21T23:37:57Z")

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## 19/10/12 0.01.01 - Patch release

- Fixed crashes when importing Designer project/workspace
- Fixed fade curves copying when doing a multiple sound copying and pasting
- Fixed writing of callstack in log on Mac
- Fixed crash reporter not showing when fatal error is encountered on Windows
- Fixed minidump not being written correctly on Windows

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**Author:** ![brett](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/brett/32/261_2.png) [@brett](https://qa.fmod.com/u/brett)\
**Post date:** [October 29, 2012, 11:12pm UTC](https://qa.fmod.com/t/fmod-studio-developer-preview-0-1-4-updated-nov-29-2012/10522/23 "2012-10-29T23:12:40Z")

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## 29/10/12 0.01.02 - Tool Patch release

- Fixed crash when deleting a module from a copied AudioTrack if there are fade  
curves for the module.
- Fixed crash when executing an action (e.g. delete) via keyboard shortcut while  
altering dial value.
- Fixed not being able to automate stereo pan dials.
- Fixed crash when copying and pasting multisound module with playPercentage set.
- Fixed bug in importing of Echo effects from a Designer project/workspace.
- Fixed potential issue with automation curves when importing Designer  
project/workspace with event having multiple similar effects on the same parameter.

## 29/10/12 0.01.02 - API Patch release

- Fixed distortion when the distance between 3D sound and the listener is greater  
than the maximum attenuation distance.
- Fixed memory leaks when playing a persistent event and triggering sounds via  
parameter changes.

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**Author:** ![brett](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/brett/32/261_2.png) [@brett](https://qa.fmod.com/u/brett)\
**Post date:** [November 9, 2012, 8:48am UTC](https://qa.fmod.com/t/fmod-studio-developer-preview-0-1-4-updated-nov-29-2012/10522/24 "2012-11-09T08:48:18Z")

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## 9/11/12 0.01.03 - Tool Patch release

- Made Designer importer more robust against duplicate guid (by generating  
replacement id).
- Fixed occasional crash when in Open Recent on Mac
- Fixed issue where corrupted Studio project resulted in a crash dialog instead  
of an error dialog indicating the cause of the failure.
- Fixed Autopitch modulator changing a sound’s pitch when adjusting its region  
(bug introduced in 0.01.02)
- Fixed autopitched sounds not changing pitch beyond the region’s initial start  
and end positions after being loaded from file (bug introduced in 0.01.00)

## 9/11/12 0.01.03 - Patch release

- Fixed a linker error when using EventInstance::setPaused

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**Author:** ![Scifiknux](https://avatars.discourse-cdn.com/v4/letter/s/f6c823/32.png) [@Scifiknux](https://qa.fmod.com/u/Scifiknux)\
**Post date:** [November 14, 2012, 3:23pm UTC](https://qa.fmod.com/t/fmod-studio-developer-preview-0-1-4-updated-nov-29-2012/10522/25 "2012-11-14T15:23:25Z")

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Fails to install on my OSX 10.8.2. Could you please confirm?

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**Author:** ![ryanleber](https://avatars.discourse-cdn.com/v4/letter/r/7bcc69/32.png) [@ryanleber](https://qa.fmod.com/u/ryanleber)\
**Post date:** [November 14, 2012, 3:43pm UTC](https://qa.fmod.com/t/fmod-studio-developer-preview-0-1-4-updated-nov-29-2012/10522/26 "2012-11-14T15:43:34Z")

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Fails to install on 10.6.8 AND 10.8.2.

“The following disk images couldn’t be opened: fmodstudio00103mac-installer.dmg reason: not recognized”

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**Author:** ![brett](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/brett/32/261_2.png) [@brett](https://qa.fmod.com/u/brett)\
**Post date:** [November 18, 2012, 9:06am UTC](https://qa.fmod.com/t/fmod-studio-developer-preview-0-1-4-updated-nov-29-2012/10522/27 "2012-11-18T09:06:25Z")

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Apologies for the spam before - bots got past the Q&A, i’ve changed it now and it has stopped.

The mac installer has been updated now and should work ok.

[Previous page](https://qa.fmod.com/t/fmod-studio-developer-preview-0-1-4-updated-nov-29-2012/10522.md?page=1)
