# FMOD Studio: Encounterd Error: ERR\_VERSION The version number of this file format is not supported. Unity 2020.2

**URL:** https://qa.fmod.com/t/fmod-studio-encounterd-error-err-version-the-version-number-of-this-file-format-is-not-supported-unity-2020-2/16592
**Category:** Unity
**Created:** [December 24, 2020, 1:07am UTC](https://qa.fmod.com/t/fmod-studio-encounterd-error-err-version-the-version-number-of-this-file-format-is-not-supported-unity-2020-2/16592 "2020-12-24T01:07:52Z")
**Posts on this page:** 3
**Page:** 1

<div class="post-metadata">

### Author: ![celeronpm](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/celeronpm/32/1805_2.png) [@celeronpm](https://qa.fmod.com/u/celeronpm)
#### Post date: [December 24, 2020, 1:07am UTC](https://qa.fmod.com/t/fmod-studio-encounterd-error-err-version-the-version-number-of-this-file-format-is-not-supported-unity-2020-2/16592/1 "2020-12-24T01:07:52Z")

</div>

Unity 2020.2.0f1  
FMod Studio 2.01.05  
Unity Fmod Package 2.01.05 (Current) - released on November 13, 2020

FMOD Studio: Encounterd Error: ERR\_VERSION The version number of this file format is not supported.  
0x00007ff610fa8c8c (Unity) StackWalker::GetCurrentCallstack  
0x00007ff610fb1069 (Unity) StackWalker::ShowCallstack  
0x00007ff61248564c (Unity) GetStacktrace  
0x00007ff613543a93 (Unity) DebugStringToFile  
0x00007ff61113c439 (Unity) DebugLogHandler\_CUSTOM\_Internal\_Log  
0x000001c0b87ab9ab (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal\_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)  
0x000001c0b87ab84b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])  
0x000001c0b87aad6e (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)  
0x000001c0e048a13a (Mono JIT Code) UnityEngine.Debug:LogError (object)  
0x000001c0e049c693 (Mono JIT Code) [EditorUtils.cs:25] FMODUnity.EditorUtils:CheckResult (FMOD.RESULT)  
0x000001c0e0491e4b (Mono JIT Code) [EventManager.cs:157] FMODUnity.EventManager:UpdateCache ()  
0x000001c0e0489463 (Mono JIT Code) [EventManager.cs:758] FMODUnity.EventManager:EventFromString (string)  
0x000001c0e048925b (Mono JIT Code) [EventManager.cs:751] FMODUnity.EventManager:EventFromPath (string)  
0x000001c143505d5b (Mono JIT Code) [StudioEventEmitterEditor.cs:16] FMODUnity.StudioEventEmitterEditor:OnSceneGUI ()  
0x000001c0aa483090 (Mono JIT Code) (wrapper runtime-invoke) object:runtime\_invoke\_void\_\_this\_\_ (object,intptr,intptr,intptr)  
0x00007ff8f58ce0c0 (mono-2.0-bdwgc) [mini-runtime.c:2812] mono\_jit\_runtime\_invoke  
0x00007ff8f5852902 (mono-2.0-bdwgc) [object.c:2921] do\_runtime\_invoke  
0x00007ff8f585bb32 (mono-2.0-bdwgc) [object.c:3073] mono\_runtime\_invoke\_checked  
0x00007ff8f585c2c9 (mono-2.0-bdwgc) [object.c:5264] mono\_runtime\_try\_invoke\_array  
0x00007ff8f585bac6 (mono-2.0-bdwgc) [object.c:5142] mono\_runtime\_invoke\_array\_checked  
0x00007ff8f58003a4 (mono-2.0-bdwgc) [icall.c:3358] ves\_icall\_InternalInvoke  
0x000001c0ab2b67c6 (Mono JIT Code) (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)  
0x000001c0ab2b4d8b (Mono JIT Code) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)  
0x000001c0ab2b4a4f (Mono JIT Code) System.Reflection.MethodBase:Invoke (object,object[])  
0x000001c143504b23 (Mono JIT Code) UnityEditor.SceneView:CallOnSceneGUI ()  
0x000001c1efeafe83 (Mono JIT Code) UnityEditor.SceneView:HandleSelectionAndOnSceneGUI ()  
0x000001c1efe6c743 (Mono JIT Code) UnityEditor.SceneView:OnGUI ()  
0x000001c0b86eb384 (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect)  
0x000001c0b86ead53 (Mono JIT Code) UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect)  
0x000001c0b86d154b (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()  
0x000001c0b65d831a (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)  
0x000001c0b65d5c73 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)  
0x000001c0b65d33cb (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)  
0x000001c0b65d2fb3 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)  
0x000001c0b65d22fb (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)  
0x000001c0b65d1f53 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)  
0x000001c0b62b802b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleEvent (UnityEngine.UIElements.EventBase)  
0x000001c0b6294a3a (Mono JIT Code) UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase)  
0x000001c0e0b8b003 (Mono JIT Code) UnityEngine.UIElements.MouseEventDispatchingStrategy:SendEventToRegularTarget (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel)  
0x000001c0e0b8ad3b (Mono JIT Code) UnityEngine.UIElements.MouseEventDispatchingStrategy:SendEventToTarget (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel)  
0x000001c0e0b863ab (Mono JIT Code) UnityEngine.UIElements.MouseEventDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)  
0x000001c0b6291846 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)  
0x000001c0b6290433 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)  
0x000001c0b62a1183 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()  
0x000001c0b629c42b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()  
0x000001c0b629c1cb (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:Dispose ()  
0x000001c0b6290d93 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)  
0x000001c0b627f653 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)  
0x000001c0b628feab (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)  
0x000001c0b6448613 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)  
0x000001c0b6447863 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)  
0x000001c0b644724f (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)  
0x000001c0b6446f5b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/\<\>c:\<.cctor\>b\_\_1\_2 (int,intptr)  
0x000001c0b6446a75 (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)  
0x000001c0b6446c96 (Mono JIT Code) (wrapper runtime-invoke) :runtime\_invoke\_void\_int\_intptr\_intptr& (object,intptr,intptr,intptr)  
0x00007ff8f58ce0c0 (mono-2.0-bdwgc) [mini-runtime.c:2812] mono\_jit\_runtime\_invoke  
0x00007ff8f5852902 (mono-2.0-bdwgc) [object.c:2921] do\_runtime\_invoke  
0x00007ff8f585b95f (mono-2.0-bdwgc) [object.c:2968] mono\_runtime\_invoke  
0x00007ff610e25d94 (Unity) scripting\_method\_invoke  
0x00007ff610e1e585 (Unity) ScriptingInvocation::Invoke  
0x00007ff610e176b5 (Unity) ScriptingInvocation::Invoke  
0x00007ff60f4df7cd (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent  
0x00007ff611a44ea6 (Unity) GUIView::ProcessRetainedMode  
0x00007ff6124c79b5 (Unity) GUIView::OnInputEvent  
0x00007ff611a44d98 (Unity) GUIView::ProcessInputEvent  
0x00007ff6124c8e88 (Unity) GUIView::ProcessEventMessages  
0x00007ff6124c0390 (Unity) GUIView::GUIViewWndProc  
0x00007ff996ebe858 (USER32) CallWindowProcW  
0x00007ff996ebe299 (USER32) DispatchMessageW  
0x00007ff61248edc3 (Unity) MainMessageLoop  
0x00007ff612492eb1 (Unity) WinMain  
0x00007ff6142d8256 (Unity) \_\_scrt\_common\_main\_seh  
0x00007ff997be7034 (KERNEL32) BaseThreadInitThunk  
0x00007ff997dbd0d1 (ntdll) RtlUserThreadStart

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<div class="post-metadata">

### Author: ![celeronpm](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/celeronpm/32/1805_2.png) [@celeronpm](https://qa.fmod.com/u/celeronpm)
#### Post date: [December 24, 2020, 1:08am UTC](https://qa.fmod.com/t/fmod-studio-encounterd-error-err-version-the-version-number-of-this-file-format-is-not-supported-unity-2020-2/16592/2 "2020-12-24T01:08:40Z")

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I tried loading a project and a build, both have the same error.

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<div class="post-metadata">

### Author: ![celeronpm](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/celeronpm/32/1805_2.png) [@celeronpm](https://qa.fmod.com/u/celeronpm)
#### Post date: [December 24, 2020, 2:11am UTC](https://qa.fmod.com/t/fmod-studio-encounterd-error-err-version-the-version-number-of-this-file-format-is-not-supported-unity-2020-2/16592/3 "2020-12-24T02:11:15Z")

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Updating studio and plugin to 2.01.07 via the website fixed the issue. Not sure why the Asset Store package version wasn’t up to date, but it defeats the purpose of using it as a package manager.
