# Fmod studio event emitter couldn't locate the event

**URL:** https://qa.fmod.com/t/fmod-studio-event-emitter-couldnt-locate-the-event/16208
**Category:** Unity
**Created:** [September 22, 2020, 4:30am UTC](https://qa.fmod.com/t/fmod-studio-event-emitter-couldnt-locate-the-event/16208 "2020-09-22T04:30:47Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![zlan100](https://avatars.discourse-cdn.com/v4/letter/z/9e8a1a/32.png) [@zlan100](https://qa.fmod.com/u/zlan100)
#### Post date: [September 22, 2020, 4:30am UTC](https://qa.fmod.com/t/fmod-studio-event-emitter-couldnt-locate-the-event/16208/1 "2020-09-22T04:30:47Z")

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Hey, as I’m trying to implement the sound from fmod file, the unity keeps saying it couldn’t locate the event even though the stuido path is correspond to where the fmod file locate at. The event is in masterbank but I don’t know hy it still can’t be recognize. The event broswer doesn’t show up anything either. Is there a solution to this?

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<div class="post-metadata">

### Author: ![zlan100](https://avatars.discourse-cdn.com/v4/letter/z/9e8a1a/32.png) [@zlan100](https://qa.fmod.com/u/zlan100)
#### Post date: [September 22, 2020, 7:00am UTC](https://qa.fmod.com/t/fmod-studio-event-emitter-couldnt-locate-the-event/16208/2 "2020-09-22T07:00:32Z")

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Problem got solved, just imported the latest version of the integrating unitypackage and it runs smoothly.
