# FMOD Studio for Unity 2.00.01 - Script Error / Feedback

**URL:** https://qa.fmod.com/t/fmod-studio-for-unity-2-00-01-script-error-feedback/14761
**Category:** Unity
**Created:** [June 12, 2019, 8:06am UTC](https://qa.fmod.com/t/fmod-studio-for-unity-2-00-01-script-error-feedback/14761 "2019-06-12T08:06:33Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![spakment](https://avatars.discourse-cdn.com/v4/letter/s/71c47a/32.png) [@spakment](https://qa.fmod.com/u/spakment)
#### Post date: [June 12, 2019, 8:06am UTC](https://qa.fmod.com/t/fmod-studio-for-unity-2-00-01-script-error-feedback/14761/1 "2019-06-12T08:06:33Z")

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Hi Fmod,

theres a couple of missing “+” symbols in the latest 2.00.01 plugin.  
The problem file is  
/Assets/Plugins/FMOD/src/Runtime/RuntimeUtils.cs  
around lines 363 - 365 the concatination of fmodLibPath with the “string” values need “+” between them.

Hope thats some help, just started using fmod, great job, after a year of hobbyist dev in Unity I’ve only just found Fmod and it does all the stuff I’ve been creating custom scripts to handle, thanks.

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<div class="post-metadata">

### Author: ![spakment](https://avatars.discourse-cdn.com/v4/letter/s/71c47a/32.png) [@spakment](https://qa.fmod.com/u/spakment)
#### Post date: [June 12, 2019, 3:08pm UTC](https://qa.fmod.com/t/fmod-studio-for-unity-2-00-01-script-error-feedback/14761/2 "2019-06-12T15:08:52Z")

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Also I added this overload in  
/Assets/Plugins/FMOD/src/Runtime/StudioEventEmitter.cs

```
public void SetParameter(string name, float value){
            if (instance.isValid()){
                instance.setParameterByName(name, value);
            }
}

```

so it matches up with the docs here  
[https://www.fmod.com/resources/documentation-unity?version=2.0&page=api-studioeventemitter.html#studioeventemitter\_setparameter](https://www.fmod.com/resources/documentation-unity?version=2.0&page=api-studioeventemitter.html#studioeventemitter_setparameter)

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<div class="post-metadata">

### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [June 17, 2019, 12:40am UTC](https://qa.fmod.com/t/fmod-studio-for-unity-2-00-01-script-error-feedback/14761/3 "2019-06-17T00:40:31Z")

</div>

Thanks very much for the feedback.

> [@spakment](#):
>
> the concatination of fmodLibPath with the “string” values need “+” between them

This issue has already been resolved and will be in the upcoming release.

> [@spakment](#):
>
> Also I added this overload in /Assets/Plugins/FMOD/src/Runtime/StudioEventEmitter.cs

This one should be added back in for the next release.
