# FMOD Studio Listener priority setting?

**URL:** <https://qa.fmod.com/t/fmod-studio-listener-priority-setting/17061>\
**Category:** FMOD Studio\
**Tags:** unity\
**Created:** [April 15, 2021, 11:09am UTC](https://qa.fmod.com/t/fmod-studio-listener-priority-setting/17061 "2021-04-15T11:09:56Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![fkkcloud](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/fkkcloud/32/2134_2.png) [@fkkcloud](https://qa.fmod.com/u/fkkcloud)\
**Post date:** [April 15, 2021, 11:09am UTC](https://qa.fmod.com/t/fmod-studio-listener-priority-setting/17061/1 "2021-04-15T11:09:56Z")

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Hi, I have 2 FmodListeners at my level in Unity and want to prioritize, so if one’s priority is higher than the other, the other one does not get used. Only the highest priority listener to be used. Is it possible?

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**Author:** ![richard\_simms](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/richard_simms/32/261_2.png) [@richard\_simms](https://qa.fmod.com/u/richard_simms)\
**Post date:** [April 21, 2021, 12:22am UTC](https://qa.fmod.com/t/fmod-studio-listener-priority-setting/17061/2 "2021-04-21T00:22:24Z")

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There currently is not a built in “priority” setting for listeners. Instead, you will need to set up your own priority function utilizing the listener weight functions. Something along the lines of adding your own priority property to a listener object and move all the listener weight to the highest priority listener in play.

[https://www.fmod.com/resources/documentation-api?version=2.2&page=studio-api-system.html#studio\_system\_setlistenerweight](https://www.fmod.com/resources/documentation-api?version=2.2&page=studio-api-system.html#studio_system_setlistenerweight)
