# FMOD Studio Live Update in API

**URL:** https://qa.fmod.com/t/fmod-studio-live-update-in-api/22151
**Category:** FMOD Engine
**Tags:** cpp
**Created:** [October 1, 2024, 11:45pm UTC](https://qa.fmod.com/t/fmod-studio-live-update-in-api/22151 "2024-10-01T23:45:34Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![FearsomePhobia](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/fearsomephobia/32/7314_2.png) [@FearsomePhobia](https://qa.fmod.com/u/FearsomePhobia)
#### Post date: [October 1, 2024, 11:45pm UTC](https://qa.fmod.com/t/fmod-studio-live-update-in-api/22151/1 "2024-10-01T23:45:34Z")

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Hi,

Might be a bit a niche question but I was wondering if there is a way in the Studio API to check if Live Update is currently connected or the ability to run code (like a callback) when certain live updates are made? I haven’t been able to find anything on the topic so I expect it’s not possible.

Mainly asking out of curiosity, not sure how useful this could actually be in practice.

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### Author: ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)
#### Post date: [October 8, 2024, 12:15am UTC](https://qa.fmod.com/t/fmod-studio-live-update-in-api/22151/2 "2024-10-08T00:15:38Z")

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Hi,

There are two callbacks for when live update connects and disconnects: [FMOD Engine | Studio API Reference: FMOD\_STUDIO\_SYSTEM\_CALLBACK\_TYPE](https://fmod.com/docs/2.02/api/studio-api-system.html#fmod_studio_system_callback_type:~:text=FMOD_STUDIO_SYSTEM_CALLBACK_LIVEUPDATE_CONNECTED).

> [@FearsomePhobia](#):
>
> when certain live updates are made?

Unfortunately, this is not supported.

If you have anymore questions, please do not hesitate to ask!
