# FMOD Studio Unity Integration not working in macOS 10.12.1?

**URL:** <https://qa.fmod.com/t/fmod-studio-unity-integration-not-working-in-macos-10-12-1/12782>\
**Category:** Unity\
**Created:** [October 28, 2016, 4:01am UTC](https://qa.fmod.com/t/fmod-studio-unity-integration-not-working-in-macos-10-12-1/12782 "2016-10-28T04:01:37Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Prometheus](https://avatars.discourse-cdn.com/v4/letter/p/df788c/32.png) [@Prometheus](https://qa.fmod.com/u/Prometheus)\
**Post date:** [October 28, 2016, 4:01am UTC](https://qa.fmod.com/t/fmod-studio-unity-integration-not-working-in-macos-10-12-1/12782/1 "2016-10-28T04:01:37Z")

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After updating to the latest macOS, I get the following errors:

`Couldn't open Assets/Plugins/fmodstudio.bundle/Contents/MacOS/fmodstudio, error: dlopen(Assets/Plugins/fmodstudio.bundle/Contents/MacOS/fmodstudio, 2): Library not loaded: @rpath/libfmod.dylib Referenced from: /Users/Alec/Unity/NightInTheWoods/Assets/Plugins/fmodstudio.bundle/Contents/MacOS/fmodstudio Couldn't open /Users/Alec/Unity/NightInTheWoods/Assets/Plugins/fmodstudio.bundle/Contents/MacOS/fmodstudio, error: dlopen(/Users/Alec/Unity/NightInTheWoods/Assets/Plugins/fmodstudio.bundle/Contents/MacOS/fmodstudio, 2): Library not loaded: @rpath/libfmod.dylib DllNotFoundException`

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**Author:** ![Prometheus](https://avatars.discourse-cdn.com/v4/letter/p/df788c/32.png) [@Prometheus](https://qa.fmod.com/u/Prometheus)\
**Post date:** [October 28, 2016, 4:23am UTC](https://qa.fmod.com/t/fmod-studio-unity-integration-not-working-in-macos-10-12-1/12782/2 "2016-10-28T04:23:34Z")

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Looks like I didn’t have Unity platform (in build window) set to build for Mac. Somehow it got reset to Windows. Changing that setting fixed the DLL problem. 😛
