# FMOD Unity Crakling sound

**URL:** <https://qa.fmod.com/t/fmod-unity-crakling-sound/17780>\
**Category:** Unity\
**Tags:** ios, unity\
**Created:** [October 11, 2021, 2:23pm UTC](https://qa.fmod.com/t/fmod-unity-crakling-sound/17780 "2021-10-11T14:23:05Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![pitomenph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/pitomenph/32/2389_2.png) [@pitomenph](https://qa.fmod.com/u/pitomenph)\
**Post date:** [October 11, 2021, 2:23pm UTC](https://qa.fmod.com/t/fmod-unity-crakling-sound/17780/1 "2021-10-11T14:23:05Z")

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Hi,

When I build the Unity game can still hear some crackling/clipping, but it plays nice on the Editor. Do you know why?

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**Author:** ![jeff\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jeff_fmod/32/1766_2.png) [@jeff\_fmod](https://qa.fmod.com/u/jeff_fmod)\
**Post date:** [October 13, 2021, 6:06am UTC](https://qa.fmod.com/t/fmod-unity-crakling-sound/17780/2 "2021-10-13T06:06:51Z")

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Crackling is usually a performance issue, on iOS this could be due to resource limitations that you aren’t facing on your computer. Are there any warnings or errors in the debugger?  
I recommend connecting the profiler and looking out for high CPU and memory usage. Is it regular crackling or does it only happen occasionally?
