# Fmod Unity integration problem

**URL:** <https://qa.fmod.com/t/fmod-unity-integration-problem/13189>\
**Category:** Unity\
**Created:** [May 19, 2017, 8:06pm UTC](https://qa.fmod.com/t/fmod-unity-integration-problem/13189 "2017-05-19T20:06:42Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![mbmusicpl](https://avatars.discourse-cdn.com/v4/letter/m/51bf81/32.png) [@mbmusicpl](https://qa.fmod.com/u/mbmusicpl)\
**Post date:** [May 19, 2017, 8:06pm UTC](https://qa.fmod.com/t/fmod-unity-integration-problem/13189/1 "2017-05-19T20:06:42Z")

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Hi,  
I have a problem. Our game is on VSO and we are using git to manage our project. I have download project, integrate music and sfx’s with FMOD and commit to server. My friend says that he has FMOD dialog box but path is not set. What should I do to make it independent from my computer and my path to fmod project?

I downloaded project completely again and it works fine…  
Thx  
p.s I thought that when i build banks from f mod it creates assets in Unity and fmod project is not needed anymore. Where should I save my FMOD project? Into asset folder??

[[Album] Imgur ![](https://i.imgur.com/TsHJ03M.jpg?fb "Imgur") ](https://imgur.com/a/IOyoT)

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**Author:** ![mbmusicpl](https://avatars.discourse-cdn.com/v4/letter/m/51bf81/32.png) [@mbmusicpl](https://qa.fmod.com/u/mbmusicpl)\
**Post date:** [May 20, 2017, 8:52am UTC](https://qa.fmod.com/t/fmod-unity-integration-problem/13189/2 "2017-05-20T08:52:33Z")

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I found this:  
[https://www.fmod.org/docs/content/generated/engine\_new\_unity/getting\_started.html](https://www.fmod.org/docs/content/generated/engine_new_unity/getting_started.html)

I set up multiple platform build and set path in fmod to store banks in unity project.  
I wonder where should i save fmod project? Can it be stiil on my PC or should I save it in Unity project and commit with other stuff?

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**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [May 22, 2017, 3:30am UTC](https://qa.fmod.com/t/fmod-unity-integration-problem/13189/3 "2017-05-22T03:30:58Z")

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There are a couple ways you can go about this.  
You could make the path the same for everyone (eg. C:/StudioProjectFolder/) then everyone works out of the same directory but on their own pc.

Otherwise depending on the teams workflow, you could use a relative directory from the Unity project. For example, if the Studio project was located next to the Unity project root folder, the Studio Project Path would be “…\StudioProject\*.fspro”.
