# FMODAudioComponent crashing Dedicated Server UE4.26

**URL:** <https://qa.fmod.com/t/fmodaudiocomponent-crashing-dedicated-server-ue4-26/16965>\
**Category:** Unreal Engine\
**Tags:** ue4, cpp\
**Created:** [March 30, 2021, 2:57pm UTC](https://qa.fmod.com/t/fmodaudiocomponent-crashing-dedicated-server-ue4-26/16965 "2021-03-30T14:57:24Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![ds175](https://avatars.discourse-cdn.com/v4/letter/d/90ced4/32.png) [@ds175](https://qa.fmod.com/u/ds175)\
**Post date:** [March 30, 2021, 2:57pm UTC](https://qa.fmod.com/t/fmodaudiocomponent-crashing-dedicated-server-ue4-26/16965/1 "2021-03-30T14:57:24Z")

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Hello,  
After the first client connects to the dedicated server, the server will crash, pointing at an Exeption thrown inside the FMODAudioComponent.cpp (l. 384):

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/d/db4dfb0f6c166977a532d1395360fa5e54b8eeed.png)  
Unfortunately, nothing is output in the server logfile.  
Callstack:  
 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/6/634253c3fac389666b611a158c4da984a42bdec2.png)  
It looks like it has something to do with fmod dll’s, but i can’t seen to figure out what the exact problem is and how to fix it.  
Any help is greatly appreciated!

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**Author:** ![mpactmatt](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/mpactmatt/32/2064_2.png) [@mpactmatt](https://qa.fmod.com/u/mpactmatt)\
**Post date:** [March 30, 2021, 8:35pm UTC](https://qa.fmod.com/t/fmodaudiocomponent-crashing-dedicated-server-ue4-26/16965/2 "2021-03-30T20:35:01Z")

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Also have this exact problem.

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**Author:** ![Derek\_Burnheim](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/derek_burnheim/32/261_2.png) [@Derek\_Burnheim](https://qa.fmod.com/u/Derek_Burnheim)\
**Post date:** [March 31, 2021, 5:32am UTC](https://qa.fmod.com/t/fmodaudiocomponent-crashing-dedicated-server-ue4-26/16965/3 "2021-03-31T05:32:43Z")

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I believe we’ve tracked this down thanks to @mpactmatt and others, we’re working on a fix now which will be included in the next release.

This issue is being discussed in [fmodL.dll crashes the game on UE4.26](https://qa.fmod.com/t/fmodl-dll-crashes-the-game-on-ue4-26/16954) so I’ll lock this thread to keep discussion in one place.

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**Author:** ![Derek\_Burnheim](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/derek_burnheim/32/261_2.png) [@Derek\_Burnheim](https://qa.fmod.com/u/Derek_Burnheim)\
**Post date:** [March 31, 2021, 5:32am UTC](https://qa.fmod.com/t/fmodaudiocomponent-crashing-dedicated-server-ue4-26/16965/4 "2021-03-31T05:32:52Z")

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