# FMODAudioComponent crashing Dedicated Server UE4.26

**URL:** <https://qa.fmod.com/t/fmodaudiocomponent-crashing-dedicated-server-ue4-26/16965>\
**Category:** Unreal Engine\
**Tags:** ue4, cpp\
**Created:** [March 30, 2021, 2:57pm UTC](https://qa.fmod.com/t/fmodaudiocomponent-crashing-dedicated-server-ue4-26/16965 "2021-03-30T14:57:24Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Derek\_Burnheim](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/derek_burnheim/32/261_2.png) [@Derek\_Burnheim](https://qa.fmod.com/u/Derek_Burnheim)\
**Post date:** [March 31, 2021, 5:32am UTC](https://qa.fmod.com/t/fmodaudiocomponent-crashing-dedicated-server-ue4-26/16965/3 "2021-03-31T05:32:43Z")

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I believe we’ve tracked this down thanks to @mpactmatt and others, we’re working on a fix now which will be included in the next release.

This issue is being discussed in [fmodL.dll crashes the game on UE4.26](https://qa.fmod.com/t/fmodl-dll-crashes-the-game-on-ue4-26/16954) so I’ll lock this thread to keep discussion in one place.

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_[View the full topic](https://qa.fmod.com/t/fmodaudiocomponent-crashing-dedicated-server-ue4-26/16965)._
