# Fmodstudiocl.exe returns -1073740940, only when run by Jenkins

**URL:** https://qa.fmod.com/t/fmodstudiocl-exe-returns-1073740940-only-when-run-by-jenkins/19090
**Category:** FMOD Studio
**Created:** [August 4, 2022, 6:37pm UTC](https://qa.fmod.com/t/fmodstudiocl-exe-returns-1073740940-only-when-run-by-jenkins/19090 "2022-08-04T18:37:36Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![jbgben](https://avatars.discourse-cdn.com/v4/letter/j/f475e1/32.png) [@jbgben](https://qa.fmod.com/u/jbgben)
#### Post date: [August 4, 2022, 6:37pm UTC](https://qa.fmod.com/t/fmodstudiocl-exe-returns-1073740940-only-when-run-by-jenkins/19090/1 "2022-08-04T18:37:36Z")

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Part of our nightly builds is to run “fmodstudiocl.exe - build Game.fsproj” to build the game’s audio banks. This has worked 99.9% of the time, but now, certain projects just return -1073740940 and stop, and this is only happening when run by our Jenkins machine. Builds done directly from the command line on the same computer work. Could I get some insight into what this return value means?

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### Author: ![mathew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/mathew/32/431_2.png) [@mathew](https://qa.fmod.com/u/mathew)
#### Post date: [August 5, 2022, 6:57am UTC](https://qa.fmod.com/t/fmodstudiocl-exe-returns-1073740940-only-when-run-by-jenkins/19090/2 "2022-08-05T06:57:24Z")

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Unfortunately that’s not one of our error codes so I don’t have any insight into that.  
Are you able to see anything in the log files for these runs?
