# Github action Build Errors - ERR\_OUTPUT\_INIT Error initializing output device

**URL:** https://qa.fmod.com/t/github-action-build-errors-err-output-init-error-initializing-output-device/21692
**Category:** Unity
**Created:** [June 2, 2024, 8:39pm UTC](https://qa.fmod.com/t/github-action-build-errors-err-output-init-error-initializing-output-device/21692 "2024-06-02T20:39:06Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![Reapss210](https://avatars.discourse-cdn.com/v4/letter/r/cc9497/32.png) [@Reapss210](https://qa.fmod.com/u/Reapss210)
#### Post date: [June 2, 2024, 8:39pm UTC](https://qa.fmod.com/t/github-action-build-errors-err-output-init-error-initializing-output-device/21692/1 "2024-06-02T20:39:06Z")

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Hi,

I have been trying to build my project using Github +GameCi + Unity.

The project builds just fine, however the audio seems to be an issue. No audio is being built with the game and a few errors are turning up in the pipeline.:

Here is the top errors being produced by the pipeline:

```auto
Error: FMOD Studio: Encountered Error: ERR_OUTPUT_INIT Error initializing output device.
UnityEngine.Debug:LogError (object)
FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/Plugins/FMOD/src/RuntimeUtils.cs:580)
FMODUnity.EditorUtils:CheckResult (FMOD.RESULT) (at Assets/Plugins/FMOD/src/Editor/EditorUtils.cs:44)
FMODUnity.EditorUtils:CreateSystem () (at Assets/Plugins/FMOD/src/Editor/EditorUtils.cs:537)
FMODUnity.EditorUtils:get_System () (at Assets/Plugins/FMOD/src/Editor/EditorUtils.cs:616)
FMODUnity.EventManager:UpdateCache () (at Assets/Plugins/FMOD/src/Editor/EventManager.cs:178)
FMODUnity.EventManager:RefreshBanks () (at Assets/Plugins/FMOD/src/Editor/EventManager.cs:32)
FMODUnity.EventManager:BuildTargetChanged () (at Assets/Plugins/FMOD/src/Editor/EventManager.cs:1053)
FMODUnity.EventManager/<>c:<.cctor>b__15_0 () (at Assets/Plugins/FMOD/src/Editor/EventManager.cs:570)
FMODUnity.BuildStatusWatcher:SetBuildInProgress (bool) (at Assets/Plugins/FMOD/src/Editor/EditorUtils.cs:1710)
FMODUnity.BuildStatusWatcher/BuildProcessor:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/Plugins/FMOD/src/Editor/EditorUtils.cs:1736)
UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions)
UnityBuilderAction.Builder:BuildProject () (at Assets/Editor/UnityBuilderAction/Assets/Editor/UnityBuilderAction/Builder.cs:82)

```

Some side notes:  
I have tried enabling the audio service on the runner in the pipeline.

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<div class="post-metadata">

### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [June 11, 2024, 6:29am UTC](https://qa.fmod.com/t/github-action-build-errors-err-output-init-error-initializing-output-device/21692/2 "2024-06-11T06:29:49Z")

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Thanks for reporting this, we are aware of the issue and are working of having a fix out for this in an upcoming release.
