# Godot 4 and FMOD integration - Best practice?

**URL:** <https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869>\
**Category:** FMOD Engine\
**Created:** [November 12, 2023, 5:13am UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869 "2023-11-12T05:13:18Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Leah\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/leah_fmod/32/3685_2.png) [@Leah\_FMOD](https://qa.fmod.com/u/Leah_FMOD)\
**Post date:** [March 25, 2024, 10:26pm UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869/22 "2024-03-25T22:26:47Z")

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Noted, thanks all for the interest!

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**Author:** ![piertho](https://avatars.discourse-cdn.com/v4/letter/p/85e7bf/32.png) [@piertho](https://qa.fmod.com/u/piertho)\
**Post date:** [March 26, 2024, 7:17am UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869/23 "2024-03-26T07:17:02Z")

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Hello here ! Piiertho from utopia-rise team.  
Sorry to all users encountering bugs with our integration. Feel free to open or comment issues, or reach us. We just released a new version with a lot of fixes thanks to users reaching us.  
Of course there’s troubles we can’t fix due to project not being founded, like macOS complaining about library not being signed, as we don’t have apple developer licence.  
@Leah_FMOD feel free to reach if you need informations for potential investigations on official Godot support. We would be glad to help.

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**Author:** ![LauraWebdev](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/laurawebdev/32/6435_2.png) [@LauraWebdev](https://qa.fmod.com/u/LauraWebdev)\
**Post date:** [March 26, 2024, 12:50pm UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869/24 "2024-03-26T12:50:13Z")

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I actually come from Unity, FMOD was such a neat system to give the composers some freedom without needing devs at their side all the time.

Official FMOD support (with support to the C# API) would make me want to use FMOD again, in all my current and future projects.

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**Author:** ![shout64](https://avatars.discourse-cdn.com/v4/letter/s/d2c977/32.png) [@shout64](https://qa.fmod.com/u/shout64)\
**Post date:** [March 26, 2024, 2:23pm UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869/25 "2024-03-26T14:23:22Z")

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Please note me as someone who is interested in an official Godot integration! Most of my background is in music and I started programming last year, having an official way to use this tool would be incredible and would help my projects. Thanks!

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**Author:** ![pmdevita](https://avatars.discourse-cdn.com/v4/letter/p/d26b3c/32.png) [@pmdevita](https://qa.fmod.com/u/pmdevita)\
**Post date:** [March 26, 2024, 7:32pm UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869/26 "2024-03-26T19:32:10Z")

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I actually did use FMOD with Godot for this game jam here [Memory Leak by Peter DeVita, ramen\_bucket, CPU\_Blanc, Patty Pancake, Gonderage, yo252yo, NoeDimitri](https://ptrharmonic.itch.io/neuro-memory-leak) (We got 6th!) I used alessandrofama’s integration which mostly worked despite some rough edges. I would also be interested in an official integration.

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**Author:** ![Leah\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/leah_fmod/32/3685_2.png) [@Leah\_FMOD](https://qa.fmod.com/u/Leah_FMOD)\
**Post date:** [March 26, 2024, 11:10pm UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869/27 "2024-03-26T23:10:22Z")

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Thanks for the interest all, I’ve noted it internally.

> [@piertho](#):
>
> feel free to reach if you need informations for potential investigations on official Godot support. We would be glad to help.

Appreciated - we’ll get in touch if info is needed.

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**Author:** ![waywarded](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/waywarded/32/3271_2.png) [@waywarded](https://qa.fmod.com/u/waywarded)\
**Post date:** [April 4, 2024, 12:02am UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869/28 "2024-04-04T00:02:15Z")

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Just here to add another voice to the “officially interested” crowd.

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**Author:** ![Leah\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/leah_fmod/32/3685_2.png) [@Leah\_FMOD](https://qa.fmod.com/u/Leah_FMOD)\
**Post date:** [April 4, 2024, 3:39am UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869/29 "2024-04-04T03:39:42Z")

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Noted!

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**Author:** ![Jamail](https://avatars.discourse-cdn.com/v4/letter/j/4bbf92/32.png) [@Jamail](https://qa.fmod.com/u/Jamail)\
**Post date:** [April 8, 2024, 2:39pm UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869/30 "2024-04-08T14:39:39Z")

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I’m another person who is interested in FMOD/Godot integration

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**Author:** ![Leah\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/leah_fmod/32/3685_2.png) [@Leah\_FMOD](https://qa.fmod.com/u/Leah_FMOD)\
**Post date:** [April 9, 2024, 12:24am UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869/31 "2024-04-09T00:24:40Z")

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Noted, thanks.

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**Author:** ![lauraryder89](https://avatars.discourse-cdn.com/v4/letter/l/4da419/32.png) [@lauraryder89](https://qa.fmod.com/u/lauraryder89)\
**Post date:** [April 15, 2024, 6:49pm UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869/32 "2024-04-15T18:49:57Z")

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I’m also interested in FMOD/Godot integration!

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**Author:** ![Leah\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/leah_fmod/32/3685_2.png) [@Leah\_FMOD](https://qa.fmod.com/u/Leah_FMOD)\
**Post date:** [April 15, 2024, 11:42pm UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869/33 "2024-04-15T23:42:45Z")

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Noted!

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**Author:** ![BittenToast](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/bittentoast/32/4472_2.png) [@BittenToast](https://qa.fmod.com/u/BittenToast)\
**Post date:** [April 16, 2024, 2:30pm UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869/34 "2024-04-16T14:30:10Z")

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Interested!

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**Author:** ![ricogallo](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/ricogallo/32/6574_2.png) [@ricogallo](https://qa.fmod.com/u/ricogallo)\
**Post date:** [April 20, 2024, 11:39am UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869/35 "2024-04-20T11:39:30Z")

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Interested!

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**Author:** ![Eneskp3441](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/eneskp3441/32/6516_2.png) [@Eneskp3441](https://qa.fmod.com/u/Eneskp3441)\
**Post date:** [April 20, 2024, 2:57pm UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869/36 "2024-04-20T14:57:50Z")

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Interested!

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<div class="post-metadata">

**Author:** ![Leah\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/leah_fmod/32/3685_2.png) [@Leah\_FMOD](https://qa.fmod.com/u/Leah_FMOD)\
**Post date:** [April 22, 2024, 1:08am UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869/37 "2024-04-22T01:08:28Z")

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Noted all, thanks.

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**Author:** ![Heorleav](https://avatars.discourse-cdn.com/v4/letter/h/4bbf92/32.png) [@Heorleav](https://qa.fmod.com/u/Heorleav)\
**Post date:** [April 22, 2024, 5:06pm UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869/38 "2024-04-22T17:06:22Z")

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very interested!

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**Author:** ![ONCG](https://avatars.discourse-cdn.com/v4/letter/o/a698b9/32.png) [@ONCG](https://qa.fmod.com/u/ONCG)\
**Post date:** [April 22, 2024, 6:16pm UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869/39 "2024-04-22T18:16:38Z")

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Also interested in the development of an official release for Godot.

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**Author:** ![potestoniko](https://avatars.discourse-cdn.com/v4/letter/p/9fc348/32.png) [@potestoniko](https://qa.fmod.com/u/potestoniko)\
**Post date:** [April 29, 2024, 3:46pm UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869/40 "2024-04-29T15:46:41Z")

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count me in also!  
I teach Fmod at the university level, normally in integration with unity, but I would also love to be able to use it with Godot also as It seems like an excellent combination of great tools!  
I’ve been learning godot for a little bit, and would love to be able to use it with Fmod too as Audio and sound design are my main specialty

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**Author:** ![Leah\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/leah_fmod/32/3685_2.png) [@Leah\_FMOD](https://qa.fmod.com/u/Leah_FMOD)\
**Post date:** [April 29, 2024, 11:30pm UTC](https://qa.fmod.com/t/godot-4-and-fmod-integration-best-practice/20869/41 "2024-04-29T23:30:40Z")

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Thanks all, noted.

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