# Harsh 'ping' on Meta Quest 2 builds

**URL:** <https://qa.fmod.com/t/harsh-ping-on-meta-quest-2-builds/20700>\
**Category:** Unity\
**Tags:** android\
**Created:** [September 26, 2023, 7:30am UTC](https://qa.fmod.com/t/harsh-ping-on-meta-quest-2-builds/20700 "2023-09-26T07:30:12Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![samdixonmusic](https://avatars.discourse-cdn.com/v4/letter/s/848f3c/32.png) [@samdixonmusic](https://qa.fmod.com/u/samdixonmusic)\
**Post date:** [September 26, 2023, 7:30am UTC](https://qa.fmod.com/t/harsh-ping-on-meta-quest-2-builds/20700/1 "2023-09-26T07:30:12Z")

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Here’s the issue I’m encountering:

- Every so often (about one time in four) a harsh ‘ping’ sounds that spikes the levels whenever a particular sound triggers.

- This ONLY happens on builds for the Quest 2, so it’s difficult to troubleshoot in engine

- Using FMOD 2.02.15 and Unity 2022.3.5f1

Additionally, I’ve uploaded a screenshot of the compression settings we use in case that may factor into things.

I’d love to know if this is a known issue or if anyone has experienced anything like this before and may have some advice for how to troubleshoot.

Thanks!

Uploading: image.png…

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**Author:** ![Leah\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/leah_fmod/32/3685_2.png) [@Leah\_FMOD](https://qa.fmod.com/u/Leah_FMOD)\
**Post date:** [September 27, 2023, 2:14am UTC](https://qa.fmod.com/t/harsh-ping-on-meta-quest-2-builds/20700/2 "2023-09-27T02:14:26Z")

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Hi,

It seems you likely posted before your image was uploaded - can I get you to reupload the image? Also, are you able to observe this “ping” when profiling the Quest 2 build via Live Update in FMOD Studio? If you’re unclear on how to do connect to the Quest 2 with Live Update, please see this thread: [Live Update on Oculus Quest 2 Build](https://qa.fmod.com/t/live-update-on-oculus-quest-2-build/19536)
