# Has anyone successfully migrated an existing project that used openAL to fmod?

**URL:** https://qa.fmod.com/t/has-anyone-successfully-migrated-an-existing-project-that-used-openal-to-fmod/13726
**Category:** FMOD Engine
**Created:** [February 28, 2018, 6:33am UTC](https://qa.fmod.com/t/has-anyone-successfully-migrated-an-existing-project-that-used-openal-to-fmod/13726 "2018-02-28T06:33:48Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![davidshq](https://avatars.discourse-cdn.com/v4/letter/d/a587f6/32.png) [@davidshq](https://qa.fmod.com/u/davidshq)
#### Post date: [February 28, 2018, 6:33am UTC](https://qa.fmod.com/t/has-anyone-successfully-migrated-an-existing-project-that-used-openal-to-fmod/13726/1 "2018-02-28T06:33:48Z")

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Hi Folks,

I’m interested in migrating a project that uses openAL to FMOD and was wondering if anyone has done this?

Thanks,

Dave

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### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [March 6, 2018, 5:12am UTC](https://qa.fmod.com/t/has-anyone-successfully-migrated-an-existing-project-that-used-openal-to-fmod/13726/2 "2018-03-06T05:12:43Z")

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We have had some customers do this, it is very possible to do.  
It all comes down to the level of abstraction you have in using OpenAL in your project.

Let us know if you get stuck and we will try to help out where we can.
