# Having trouble using FMOD studio with Unreal 4.15.3. Receiving error because can't load "FMODStudioOculus"

**URL:** <https://qa.fmod.com/t/having-trouble-using-fmod-studio-with-unreal-4-15-3-receiving-error-because-cant-load-fmodstudiooculus/13348>\
**Category:** Unreal Engine\
**Created:** [August 8, 2017, 10:58pm UTC](https://qa.fmod.com/t/having-trouble-using-fmod-studio-with-unreal-4-15-3-receiving-error-because-cant-load-fmodstudiooculus/13348 "2017-08-08T22:58:19Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![stunkel](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/stunkel/32/161_2.png) [@stunkel](https://qa.fmod.com/u/stunkel)\
**Post date:** [August 8, 2017, 10:58pm UTC](https://qa.fmod.com/t/having-trouble-using-fmod-studio-with-unreal-4-15-3-receiving-error-because-cant-load-fmodstudiooculus/13348/1 "2017-08-08T22:58:19Z")

</div>

I am running Unreal 4.15.3, I have Unreal 4.17 as well. I keep getting an error that says “Plugin ‘FMODStudio’ failed to load because module 'FMODStudioOculus does not appear to be compatible with the current version of the engine.”

I am on Windows 10, and am running FMOD Studio 1.09.06.

I’ve read solutions online before but I haven’t really found one with too much detail for results. Any direction for going forward would be very helpful.

---

<div class="post-metadata">

**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [August 9, 2017, 12:17am UTC](https://qa.fmod.com/t/having-trouble-using-fmod-studio-with-unreal-4-15-3-receiving-error-because-cant-load-fmodstudiooculus/13348/2 "2017-08-09T00:17:11Z")

</div>

This means there is an issue with the plugin, any errors can be found by rebuilding the project in Visual Studio.

Make sure the FMOD UE4 Integration you downloaded is compatible with the engine version if you don’t want to rebuild it yourself.  
The default download at the moment is 1.09.06 for UE4.16, there is a page of other downloads available ([http://www.fmod.org/browse-ue4-integration/](http://www.fmod.org/browse-ue4-integration/)) at the bottom of the UE4 section including 1.09.06 for UE4.15.

---

<div class="post-metadata">

**Author:** ![stunkel](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/stunkel/32/161_2.png) [@stunkel](https://qa.fmod.com/u/stunkel)\
**Post date:** [August 10, 2017, 3:31pm UTC](https://qa.fmod.com/t/having-trouble-using-fmod-studio-with-unreal-4-15-3-receiving-error-because-cant-load-fmodstudiooculus/13348/3 "2017-08-10T15:31:07Z")

</div>

> [@](#):
>
> This means there is an issue with the plugin, any errors can be found by rebuilding the project in Visual Studio.
> 
> Make sure the FMOD UE4 Integration you downloaded is compatible with the engine version if you don’t want to rebuild it yourself.  
> The default download at the moment is 1.09.06 for UE4.16, there is a page of other downloads available ([http://www.fmod.org/browse-ue4-integration/](http://www.fmod.org/browse-ue4-integration/)) at the bottom of the UE4 section including 1.09.06 for UE4.15.

That worked! Thank you so much.
