# How can I change the audio output source?

**URL:** <https://qa.fmod.com/t/how-can-i-change-the-audio-output-source/20234>\
**Category:** Unity\
**Created:** [May 17, 2023, 12:04pm UTC](https://qa.fmod.com/t/how-can-i-change-the-audio-output-source/20234 "2023-05-17T12:04:10Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![sahin49](https://avatars.discourse-cdn.com/v4/letter/s/46a35a/32.png) [@sahin49](https://qa.fmod.com/u/sahin49)\
**Post date:** [May 17, 2023, 12:04pm UTC](https://qa.fmod.com/t/how-can-i-change-the-audio-output-source/20234/1 "2023-05-17T12:04:10Z")

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Hello, I’m developing a game for mobile phones. I want to listen to the sounds that are playing in the game instantly from different audio output sources. I’m very new to FMOD and I don’t know about changing the output source. Can you please help me?

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**Author:** ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)\
**Post date:** [May 18, 2023, 5:36am UTC](https://qa.fmod.com/t/how-can-i-change-the-audio-output-source/20234/2 "2023-05-18T05:36:13Z")

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Hi,

The Core API will automatically detect when the output source changes, further explained here: [FMOD API | Core API Guide - Audio Devices](https://fmod.com/docs/2.02/api/core-guide.html#audio-devices-automatic-detection-of-device-insertion-removal), unless it is has been deactivated by registering the `FMOD_SYSTEM_CALLBACK_DEVICELISTCHANGED`.

When changing devices is the system not changing by default?

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**Author:** ![wallhackjack](https://avatars.discourse-cdn.com/v4/letter/w/7993a0/32.png) [@wallhackjack](https://qa.fmod.com/u/wallhackjack)\
**Post date:** [April 15, 2024, 6:17pm UTC](https://qa.fmod.com/t/how-can-i-change-the-audio-output-source/20234/4 "2024-04-15T18:17:33Z")

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I didn’t mean to bump this, it showed up under new ☹
