# How can I get started?

**URL:** https://qa.fmod.com/t/how-can-i-get-started/17932
**Category:** Unreal Engine
**Tags:** ue4, blueprints
**Created:** [November 10, 2021, 8:36am UTC](https://qa.fmod.com/t/how-can-i-get-started/17932 "2021-11-10T08:36:46Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![ImGreenWolf](https://avatars.discourse-cdn.com/v4/letter/i/977dab/32.png) [@ImGreenWolf](https://qa.fmod.com/u/ImGreenWolf)
#### Post date: [November 10, 2021, 8:36am UTC](https://qa.fmod.com/t/how-can-i-get-started/17932/1 "2021-11-10T08:36:46Z")

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Hey there! Is there a guide on how to get started with Unreal Engine’s blueprints?

Thanks in advance.

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### Author: ![Alcibiade](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alcibiade/32/4284_2.png) [@Alcibiade](https://qa.fmod.com/u/Alcibiade)
#### Post date: [November 10, 2021, 3:41pm UTC](https://qa.fmod.com/t/how-can-i-get-started/17932/2 "2021-11-10T15:41:49Z")

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Do you mean UE blueprint in general? Answer: there’s a million on Youtube ; I have very good ressources in French, by the way.  
Or do you mean FMOD related blueprints? Answer: FMOD blueprint nodes are almost self explanatory, when you have a grasp of blueprints.
