# How can I play a 2D sound?

**URL:** <https://qa.fmod.com/t/how-can-i-play-a-2d-sound/11182>\
**Category:** Unity\
**Created:** [October 23, 2013, 9:43am UTC](https://qa.fmod.com/t/how-can-i-play-a-2d-sound/11182 "2013-10-23T09:43:53Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![sin](https://avatars.discourse-cdn.com/v4/letter/s/258eb7/32.png) [@sin](https://qa.fmod.com/u/sin)\
**Post date:** [October 23, 2013, 9:43am UTC](https://qa.fmod.com/t/how-can-i-play-a-2d-sound/11182/1 "2013-10-23T09:43:53Z")

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Like use for background music

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**Author:** ![Guest1](https://avatars.discourse-cdn.com/v4/letter/g/ecccb3/32.png) [@Guest1](https://qa.fmod.com/u/Guest1)\
**Post date:** [October 23, 2013, 10:30am UTC](https://qa.fmod.com/t/how-can-i-play-a-2d-sound/11182/2 "2013-10-23T10:30:41Z")

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Just remove the 3D panner from the master track of the event, that will prevent 3D spatialization.

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**Author:** ![oliran](https://avatars.discourse-cdn.com/v4/letter/o/a8b319/32.png) [@oliran](https://qa.fmod.com/u/oliran)\
**Post date:** [February 20, 2016, 2:33am UTC](https://qa.fmod.com/t/how-can-i-play-a-2d-sound/11182/3 "2016-02-20T02:33:15Z")

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> [@](#):
>
> Just remove the 3D panner from the master track of the event, that will prevent 3D spatialization.

How? Right click, pressing delete, or anything else i tried doesn’t work.
