# How can I select specific output channels?

**URL:** https://qa.fmod.com/t/how-can-i-select-specific-output-channels/14716
**Category:** FMOD Engine
**Created:** [May 24, 2019, 11:24am UTC](https://qa.fmod.com/t/how-can-i-select-specific-output-channels/14716 "2019-05-24T11:24:21Z")
**Posts on this page:** 1
**Showing post:** 6

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### Author: ![jiyongman](https://avatars.discourse-cdn.com/v4/letter/j/ebca7d/32.png) [@jiyongman](https://qa.fmod.com/u/jiyongman)
#### Post date: [June 4, 2019, 12:15pm UTC](https://qa.fmod.com/t/how-can-i-select-specific-output-channels/14716/6 "2019-06-04T12:15:52Z")

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YES!  
Even though it’s not that ideal as you said and not sure if this will always work,  
but along with your kind answer, below code works too:  
FMOD\_System\_SetSoftwareFormat(g\_System, 44100, FMOD\_SPEAKERMODE\_RAW, 8);  
mySpeakerList[] = { FMOD\_SPEAKER\_MAX, FMOD\_SPEAKER\_MAX, FMOD\_SPEAKER\_MAX, FMOD\_SPEAKER\_MAX, FMOD\_SPEAKER\_MAX, FMOD\_SPEAKER\_MAX, (FMOD\_SPEAKER)0, (FMOD\_SPEAKER)1};

Or:  
FMOD\_System\_SetSoftwareFormat(g\_System, 44100, FMOD\_SPEAKERMODE\_RAW, 6);  
mySpeakerList[] = { FMOD\_SPEAKER\_MAX, FMOD\_SPEAKER\_MAX, FMOD\_SPEAKER\_MAX, FMOD\_SPEAKER\_MAX, (FMOD\_SPEAKER)0, (FMOD\_SPEAKER)1};

Thank you!

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