# How do I set Start Offset to a time or bar-based value?

**URL:** <https://qa.fmod.com/t/how-do-i-set-start-offset-to-a-time-or-bar-based-value/20986>\
**Category:** FMOD Studio\
**Created:** [December 12, 2023, 10:08pm UTC](https://qa.fmod.com/t/how-do-i-set-start-offset-to-a-time-or-bar-based-value/20986 "2023-12-12T22:08:51Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![torley-gallium](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/torley-gallium/32/3688_2.png) [@torley-gallium](https://qa.fmod.com/u/torley-gallium)\
**Post date:** [December 14, 2023, 4:24pm UTC](https://qa.fmod.com/t/how-do-i-set-start-offset-to-a-time-or-bar-based-value/20986/3 "2023-12-14T16:24:06Z")

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@joseph As usual you are a font of validation! You keep helping me find an optimum workflow within current possibilities.

I’m surprised too, but glad I asked and you replied. I think there’s a lot of utility in offering different units for setting offsets and other time-based features, especially when you’re working within a rhythm-driven composition and need a tidy way to generate more variations on a theme.

(It reminds me of something else, [that feature request to add BPM values for the Delay effect](https://qa.fmod.com/t/multi-tap-delay-and-beat-sync/14542/8).)

I’ll keep doing the workaround for now. Appreciate it.

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