# How to access a parameter by Guid?

**URL:** https://qa.fmod.com/t/how-to-access-a-parameter-by-guid/15626
**Category:** Unity
**Created:** [April 10, 2020, 10:37am UTC](https://qa.fmod.com/t/how-to-access-a-parameter-by-guid/15626 "2020-04-10T10:37:51Z")
**Posts on this page:** 1
**Showing post:** 4

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### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [February 7, 2023, 10:46pm UTC](https://qa.fmod.com/t/how-to-access-a-parameter-by-guid/15626/4 "2023-02-07T22:46:03Z")

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It looks like this was answered in another thread.

> [@GUIDs and parameters GUIDs](https://qa.fmod.com/t/guids-and-parameters-guids/16624/7):
>
> Hi, The lack of any easy way to get a Parameter ID from a GUID is frustrating, so thanks for pointing it out - I’ve added it to our internal feature/improvement tracker. That said, here’s an example C# function that does a Parameter GUID to ID lookup: FMOD.Studio.PARAMETER\_ID ParamGUIDToID(FMOD.GUID guid) { FMOD.Studio.PARAMETER\_ID paramID = new FMOD.Studio.PARAMETER\_ID(); studioSystem.lookupPath(guid, out string path); studioSystem.getBankList(out FMOD.Studio.Bank[] banks); fo…

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_[View the full topic](https://qa.fmod.com/t/how-to-access-a-parameter-by-guid/15626)._
