# How To Get Events Name From Bank Files?

**URL:** <https://qa.fmod.com/t/how-to-get-events-name-from-bank-files/21127>\
**Category:** FMOD Studio\
**Created:** [January 20, 2024, 4:41pm UTC](https://qa.fmod.com/t/how-to-get-events-name-from-bank-files/21127 "2024-01-20T16:41:43Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![kiet](https://avatars.discourse-cdn.com/v4/letter/k/f6c823/32.png) [@kiet](https://qa.fmod.com/u/kiet)\
**Post date:** [January 20, 2024, 4:41pm UTC](https://qa.fmod.com/t/how-to-get-events-name-from-bank-files/21127/1 "2024-01-20T16:41:43Z")

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Hello. Out of boredom, I restore bank files from other games. I wonder if I can export the name and path of events from ready bank files to some text format, for more convenient recreation?

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**Author:** ![Leah\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/leah_fmod/32/3685_2.png) [@Leah\_FMOD](https://qa.fmod.com/u/Leah_FMOD)\
**Post date:** [January 22, 2024, 12:54am UTC](https://qa.fmod.com/t/how-to-get-events-name-from-bank-files/21127/2 "2024-01-22T00:54:03Z")

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Hi,

This cannot be done in the Studio application.

However, assuming you have access to the correct banks, you should be able to load them into a Studio system at runtime and get the events and their paths from there. I would recommend reading over the [Studio API Guide](https://www.fmod.com/docs/2.02/api/studio-guide.html) and [Studio API Reference](https://www.fmod.com/docs/2.02/api/studio-api.html) for more information.
