# How to get list of audios being played inside an Event?

**URL:** <https://qa.fmod.com/t/how-to-get-list-of-audios-being-played-inside-an-event/17032>\
**Category:** Unity\
**Created:** [April 12, 2021, 3:55pm UTC](https://qa.fmod.com/t/how-to-get-list-of-audios-being-played-inside-an-event/17032 "2021-04-12T15:55:01Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![dafar](https://avatars.discourse-cdn.com/v4/letter/d/74df32/32.png) [@dafar](https://qa.fmod.com/u/dafar)\
**Post date:** [April 12, 2021, 3:55pm UTC](https://qa.fmod.com/t/how-to-get-list-of-audios-being-played-inside-an-event/17032/1 "2021-04-12T15:55:01Z")

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Hi,  
I have an event with audios that will change according to user’s request, but they have no clue what sounds are playing.

So I wanted to give a visual feedback with a list of sounds that are being played.  
Could be by track (i have 6) or in the whole event.

Is it possible?

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<div class="post-metadata">

**Author:** ![Alcibiade](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alcibiade/32/4284_2.png) [@Alcibiade](https://qa.fmod.com/u/Alcibiade)\
**Post date:** [April 12, 2021, 5:40pm UTC](https://qa.fmod.com/t/how-to-get-list-of-audios-being-played-inside-an-event/17032/2 "2021-04-12T17:40:49Z")

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Yes it is, using callbacks: FMOD\_STUDIO\_EVENT\_CALLBACK\_SOUND\_PLAYED
