# How to lerp parameter in FMOD Studio

**URL:** <https://qa.fmod.com/t/how-to-lerp-parameter-in-fmod-studio/14903>\
**Category:** FMOD Studio\
**Created:** [August 1, 2019, 8:37am UTC](https://qa.fmod.com/t/how-to-lerp-parameter-in-fmod-studio/14903 "2019-08-01T08:37:01Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![kcWong](https://avatars.discourse-cdn.com/v4/letter/k/a5b964/32.png) [@kcWong](https://qa.fmod.com/u/kcWong)\
**Post date:** [August 1, 2019, 8:37am UTC](https://qa.fmod.com/t/how-to-lerp-parameter-in-fmod-studio/14903/1 "2019-08-01T08:37:01Z")

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I want a parameter to controls the sound effect in FMOD Studio. For example, I set paramter like 0, 50 ,100 in Unity, but I want the sound effect changes smoothly, just like the paramter changes smoothly. May I do this lerp in FMOD Studio instead of Unity?

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**Author:** ![richard\_simms](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/richard_simms/32/261_2.png) [@richard\_simms](https://qa.fmod.com/u/richard_simms)\
**Post date:** [August 2, 2019, 12:44am UTC](https://qa.fmod.com/t/how-to-lerp-parameter-in-fmod-studio/14903/2 "2019-08-02T00:44:47Z")

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Yes, if you set a seek speed on a parameter then it will smoothly reach the values set rather than jumping to those values instantly.

[https://www.fmod.com/resources/documentation-studio?version=2.0&page=parameters.html](https://www.fmod.com/resources/documentation-studio?version=2.0&page=parameters.html)
