# How to make an event that has a spatialized and non spatialized sound layer

**URL:** <https://qa.fmod.com/t/how-to-make-an-event-that-has-a-spatialized-and-non-spatialized-sound-layer/16205>\
**Category:** FMOD Studio\
**Created:** [September 21, 2020, 5:25pm UTC](https://qa.fmod.com/t/how-to-make-an-event-that-has-a-spatialized-and-non-spatialized-sound-layer/16205 "2020-09-21T17:25:40Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![lukpcn](https://avatars.discourse-cdn.com/v4/letter/l/c89c15/32.png) [@lukpcn](https://qa.fmod.com/u/lukpcn)\
**Post date:** [September 21, 2020, 5:25pm UTC](https://qa.fmod.com/t/how-to-make-an-event-that-has-a-spatialized-and-non-spatialized-sound-layer/16205/1 "2020-09-21T17:25:40Z")

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Hi there,  
I’m struggling do that that kind of event, I want it to play 2 sounds in it volume based on the distance from the listener. first audio file is Stereo and I want to to be non-spatialized so it won’t be 3d positioned and the second one is mono and I want it to be 3D positioned. Any1 can guide me into the right way ?

regards  
Lukas

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**Author:** ![dsfishlabs](https://avatars.discourse-cdn.com/v4/letter/d/ac8455/32.png) [@dsfishlabs](https://qa.fmod.com/u/dsfishlabs)\
**Post date:** [September 22, 2020, 1:34pm UTC](https://qa.fmod.com/t/how-to-make-an-event-that-has-a-spatialized-and-non-spatialized-sound-layer/16205/2 "2020-09-22T13:34:11Z")

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Hey Lukas, i always solve this with a Reference Event.  
Have the parent event without a spatializer and place a referenced event with a spatializer inside.  
hope that works for you 🙂

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**Author:** ![alexzzen](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alexzzen/32/6825_2.png) [@alexzzen](https://qa.fmod.com/u/alexzzen)\
**Post date:** [September 22, 2020, 1:40pm UTC](https://qa.fmod.com/t/how-to-make-an-event-that-has-a-spatialized-and-non-spatialized-sound-layer/16205/3 "2020-09-22T13:40:13Z")

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Simply put the spatializer effect on the track you want to be spatialized and not on the master track.
