# How to make ENTIRE Multi instrument to play at random times

**URL:** https://qa.fmod.com/t/how-to-make-entire-multi-instrument-to-play-at-random-times/19345
**Category:** FMOD Studio
**Created:** [September 29, 2022, 6:20pm UTC](https://qa.fmod.com/t/how-to-make-entire-multi-instrument-to-play-at-random-times/19345 "2022-09-29T18:20:12Z")
**Posts on this page:** 6
**Page:** 1

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### Author: ![fractanimal](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/fractanimal/32/3897_2.png) [@fractanimal](https://qa.fmod.com/u/fractanimal)
#### Post date: [September 29, 2022, 6:20pm UTC](https://qa.fmod.com/t/how-to-make-entire-multi-instrument-to-play-at-random-times/19345/1 "2022-09-29T18:20:12Z")

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Currently the multi instrument is set to playing random, and on loop. It is constantly playing random audio.  
But for ambient soundscape purposes, I want there to be some randomized space inbetween each time it plays.

Is this possible?

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### Author: ![Alcibiade](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alcibiade/32/4284_2.png) [@Alcibiade](https://qa.fmod.com/u/Alcibiade)
#### Post date: [September 29, 2022, 6:59pm UTC](https://qa.fmod.com/t/how-to-make-entire-multi-instrument-to-play-at-random-times/19345/2 "2022-09-29T18:59:11Z")

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What do you mean by random? Not each time? Each time but for a random duration?

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### Author: ![fractanimal](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/fractanimal/32/3897_2.png) [@fractanimal](https://qa.fmod.com/u/fractanimal)
#### Post date: [September 29, 2022, 7:04pm UTC](https://qa.fmod.com/t/how-to-make-entire-multi-instrument-to-play-at-random-times/19345/3 "2022-09-29T19:04:05Z")

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Like, instead of looping instantly, continuously, I want random gaps of silence between each play… and because this multi instrument is stretched across the entire timeline, the “probability” doesn’t work apart from when the playback cursor crosses the start of it. But because it is stretched across the entire event timeline, the probability of being triggered doesn’t work. So I have a continously looping multi instrument that I need to tone down. so instead of playing every 3 seconds, it plays every like 10 seconds. does that make sense?

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### Author: ![fractanimal](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/fractanimal/32/3897_2.png) [@fractanimal](https://qa.fmod.com/u/fractanimal)
#### Post date: [September 29, 2022, 9:57pm UTC](https://qa.fmod.com/t/how-to-make-entire-multi-instrument-to-play-at-random-times/19345/4 "2022-09-29T21:57:56Z")

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I solved this by making my timeline much longer and just leaving the space in myself. derp.

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### Author: ![joseph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/joseph/32/264_2.png) [@joseph](https://qa.fmod.com/u/joseph)
#### Post date: [September 30, 2022, 12:25am UTC](https://qa.fmod.com/t/how-to-make-entire-multi-instrument-to-play-at-random-times/19345/5 "2022-09-30T00:25:23Z")

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You could also have put a silence instrument with a random modulator on its duration property into a multi instrument’s playlist.

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### Author: ![zkassai](https://avatars.discourse-cdn.com/v4/letter/z/9d8465/32.png) [@zkassai](https://qa.fmod.com/u/zkassai)
#### Post date: [February 6, 2023, 8:55pm UTC](https://qa.fmod.com/t/how-to-make-entire-multi-instrument-to-play-at-random-times/19345/6 "2023-02-06T20:55:11Z")

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If I understood what you want correctly, Scatterer Instruments should be _exactly_ what you’re looking for.
