# How to make sound on the sub emitter particles or after the first particle dies?

**URL:** https://qa.fmod.com/t/how-to-make-sound-on-the-sub-emitter-particles-or-after-the-first-particle-dies/17203
**Category:** Unity
**Tags:** android, unity
**Created:** [May 15, 2021, 2:47am UTC](https://qa.fmod.com/t/how-to-make-sound-on-the-sub-emitter-particles-or-after-the-first-particle-dies/17203 "2021-05-15T02:47:04Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![AmarJSB](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/amarjsb/32/2239_2.png) [@AmarJSB](https://qa.fmod.com/u/AmarJSB)
#### Post date: [May 15, 2021, 2:47am UTC](https://qa.fmod.com/t/how-to-make-sound-on-the-sub-emitter-particles-or-after-the-first-particle-dies/17203/1 "2021-05-15T02:47:04Z")

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is it possible to make sound on the sub emitter particles or after the first particle dies using FMOD in unity?  
if possible how?

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### Author: ![richard\_simms](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/richard_simms/32/261_2.png) [@richard\_simms](https://qa.fmod.com/u/richard_simms)
#### Post date: [May 21, 2021, 5:00am UTC](https://qa.fmod.com/t/how-to-make-sound-on-the-sub-emitter-particles-or-after-the-first-particle-dies/17203/2 "2021-05-21T05:00:49Z")

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This is more of a Unity question, but it appears as if you can just call FMOD Studio commands when calling `ParticleSystem.TriggerSubEmitter` via scripting

> **[Unity - Scripting API: ParticleSystem.TriggerSubEmitter](https://docs.unity3d.com/ScriptReference/ParticleSystem.TriggerSubEmitter.html)**
