# How to trigger a 2nd multi instrument on release of mouse?

**URL:** <https://qa.fmod.com/t/how-to-trigger-a-2nd-multi-instrument-on-release-of-mouse/17582>\
**Category:** FMOD Studio\
**Tags:** unity\
**Created:** [August 18, 2021, 6:01am UTC](https://qa.fmod.com/t/how-to-trigger-a-2nd-multi-instrument-on-release-of-mouse/17582 "2021-08-18T06:01:34Z")\
**Posts on this page:** 18\
**Page:** 1

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**Author:** ![DavidDagostino](https://avatars.discourse-cdn.com/v4/letter/d/e9bcb4/32.png) [@DavidDagostino](https://qa.fmod.com/u/DavidDagostino)\
**Post date:** [August 18, 2021, 6:01am UTC](https://qa.fmod.com/t/how-to-trigger-a-2nd-multi-instrument-on-release-of-mouse/17582/1 "2021-08-18T06:01:34Z")

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Hi!  
I have a laser pulse drill sound that I have in a Multi instrument, it contains the start up sound and then it loops the sustained sound until release of the mouse button which then triggers another event with the cooldown multi instrument.

My question is asking if i can achieve this in one event?

Is there an easy way to end the loop and trigger the cooldown sounds ?

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**Author:** ![Alcibiade](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alcibiade/32/4284_2.png) [@Alcibiade](https://qa.fmod.com/u/Alcibiade)\
**Post date:** [August 18, 2021, 6:05am UTC](https://qa.fmod.com/t/how-to-trigger-a-2nd-multi-instrument-on-release-of-mouse/17582/2 "2021-08-18T06:05:00Z")

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Yes it is. I would go with a sustain point!

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**Author:** ![DavidDagostino](https://avatars.discourse-cdn.com/v4/letter/d/e9bcb4/32.png) [@DavidDagostino](https://qa.fmod.com/u/DavidDagostino)\
**Post date:** [August 18, 2021, 6:07am UTC](https://qa.fmod.com/t/how-to-trigger-a-2nd-multi-instrument-on-release-of-mouse/17582/3 "2021-08-18T06:07:44Z")

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Any chance you can explain a little further?

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**Author:** ![Alcibiade](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alcibiade/32/4284_2.png) [@Alcibiade](https://qa.fmod.com/u/Alcibiade)\
**Post date:** [August 18, 2021, 6:10am UTC](https://qa.fmod.com/t/how-to-trigger-a-2nd-multi-instrument-on-release-of-mouse/17582/4 "2021-08-18T06:10:06Z")

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Yes I can. How is set the main loop? Could you share a screenshot?

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**Author:** ![Alcibiade](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alcibiade/32/4284_2.png) [@Alcibiade](https://qa.fmod.com/u/Alcibiade)\
**Post date:** [August 18, 2021, 6:17am UTC](https://qa.fmod.com/t/how-to-trigger-a-2nd-multi-instrument-on-release-of-mouse/17582/5 "2021-08-18T06:17:59Z")

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What I have in mind is something like this:

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/c/cd1af3f1f21ff40da665a9b2750c57e73cf932e8.png)  
When you trigger “Key Off”, it goes seamlessly to the cooldown. But this assumes the multi playlist entries blend correctly together by themselves. If that’s not the case, you’ll have to setup a nested event.

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**Author:** ![DavidDagostino](https://avatars.discourse-cdn.com/v4/letter/d/e9bcb4/32.png) [@DavidDagostino](https://qa.fmod.com/u/DavidDagostino)\
**Post date:** [August 18, 2021, 6:20am UTC](https://qa.fmod.com/t/how-to-trigger-a-2nd-multi-instrument-on-release-of-mouse/17582/6 "2021-08-18T06:20:39Z")

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![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/c/c8823271866029802788376bbdad0048f0838c19.png)

Everything should play nicely together, I basically recording the starting sound, the loop and the ending sound and just chopped them up. Was easier to just trigger a new event for the cooldown but i want to learn how to do this on one event

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**Author:** ![DavidDagostino](https://avatars.discourse-cdn.com/v4/letter/d/e9bcb4/32.png) [@DavidDagostino](https://qa.fmod.com/u/DavidDagostino)\
**Post date:** [August 18, 2021, 6:21am UTC](https://qa.fmod.com/t/how-to-trigger-a-2nd-multi-instrument-on-release-of-mouse/17582/7 "2021-08-18T06:21:56Z")

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Love this solution. How did you get key off to trigger the ending sounds though?

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**Author:** ![Alcibiade](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alcibiade/32/4284_2.png) [@Alcibiade](https://qa.fmod.com/u/Alcibiade)\
**Post date:** [August 18, 2021, 6:27am UTC](https://qa.fmod.com/t/how-to-trigger-a-2nd-multi-instrument-on-release-of-mouse/17582/8 "2021-08-18T06:27:43Z")

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Ok, so with what you have, the solution will be something like:  
 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/0/0d4b1e3a3f5ee96b16906d8c7145751809bc4c75.png)  
The nested event will be your actual event (without the cooldown).

> [@DavidDagostino](#):
>
> How did you get key off to trigger the ending sounds though?

If you mean in Unity, I don’t know! Check the doc!

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<div class="post-metadata">

**Author:** ![DavidDagostino](https://avatars.discourse-cdn.com/v4/letter/d/e9bcb4/32.png) [@DavidDagostino](https://qa.fmod.com/u/DavidDagostino)\
**Post date:** [August 18, 2021, 6:30am UTC](https://qa.fmod.com/t/how-to-trigger-a-2nd-multi-instrument-on-release-of-mouse/17582/9 "2021-08-18T06:30:10Z")

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Just meant in FMOD more. So basically its the same result as just having 2 seperate events that are triggered in Unity.

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<div class="post-metadata">

**Author:** ![Alcibiade](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alcibiade/32/4284_2.png) [@Alcibiade](https://qa.fmod.com/u/Alcibiade)\
**Post date:** [August 18, 2021, 6:33am UTC](https://qa.fmod.com/t/how-to-trigger-a-2nd-multi-instrument-on-release-of-mouse/17582/10 "2021-08-18T06:33:43Z")

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Just press here: ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/6/62b7082133c92cf5765d94a26b411afebda0024d.png)

> [@DavidDagostino](#):
>
> So basically its the same result as just having 2 seperate events that are triggered in Unity.

It’s better, because it’s nested in one event, so it’s handled by fmod. It’s fmod’s job! it really shines with complex multi-levels nested events.

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<div class="post-metadata">

**Author:** ![DavidDagostino](https://avatars.discourse-cdn.com/v4/letter/d/e9bcb4/32.png) [@DavidDagostino](https://qa.fmod.com/u/DavidDagostino)\
**Post date:** [August 18, 2021, 6:42am UTC](https://qa.fmod.com/t/how-to-trigger-a-2nd-multi-instrument-on-release-of-mouse/17582/11 "2021-08-18T06:42:19Z")

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Is key off something within fmod though? It doesnt appear for me. Thank you for all your help btw

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<div class="post-metadata">

**Author:** ![Alcibiade](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alcibiade/32/4284_2.png) [@Alcibiade](https://qa.fmod.com/u/Alcibiade)\
**Post date:** [August 18, 2021, 6:47am UTC](https://qa.fmod.com/t/how-to-trigger-a-2nd-multi-instrument-on-release-of-mouse/17582/12 "2021-08-18T06:47:00Z")

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The button will appear when you put a sustain point in the event.

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<div class="post-metadata">

**Author:** ![DavidDagostino](https://avatars.discourse-cdn.com/v4/letter/d/e9bcb4/32.png) [@DavidDagostino](https://qa.fmod.com/u/DavidDagostino)\
**Post date:** [August 18, 2021, 6:59am UTC](https://qa.fmod.com/t/how-to-trigger-a-2nd-multi-instrument-on-release-of-mouse/17582/13 "2021-08-18T06:59:53Z")

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Hmm okay thank you!

I got the key off to show up but pressing key off does nothing and im not 100% how to get it to switch to the sustain point(cooldown sound)

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<div class="post-metadata">

**Author:** ![DavidDagostino](https://avatars.discourse-cdn.com/v4/letter/d/e9bcb4/32.png) [@DavidDagostino](https://qa.fmod.com/u/DavidDagostino)\
**Post date:** [August 18, 2021, 7:00am UTC](https://qa.fmod.com/t/how-to-trigger-a-2nd-multi-instrument-on-release-of-mouse/17582/14 "2021-08-18T07:00:32Z")

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![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/d/d616d7a854a65c0271efbeca9fc7c071eed5e8d8.png)

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<div class="post-metadata">

**Author:** ![Alcibiade](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alcibiade/32/4284_2.png) [@Alcibiade](https://qa.fmod.com/u/Alcibiade)\
**Post date:** [August 18, 2021, 7:09am UTC](https://qa.fmod.com/t/how-to-trigger-a-2nd-multi-instrument-on-release-of-mouse/17582/15 "2021-08-18T07:09:15Z")

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Your setup is not correct, the playback is stuck in the loop and never reach the sustain point. Why don’t you try the way I showed you?

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<div class="post-metadata">

**Author:** ![DavidDagostino](https://avatars.discourse-cdn.com/v4/letter/d/e9bcb4/32.png) [@DavidDagostino](https://qa.fmod.com/u/DavidDagostino)\
**Post date:** [August 18, 2021, 7:44am UTC](https://qa.fmod.com/t/how-to-trigger-a-2nd-multi-instrument-on-release-of-mouse/17582/16 "2021-08-18T07:44:18Z")

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The nested event doesnt play anything when i press play.

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<div class="post-metadata">

**Author:** ![Alcibiade](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alcibiade/32/4284_2.png) [@Alcibiade](https://qa.fmod.com/u/Alcibiade)\
**Post date:** [August 18, 2021, 7:46am UTC](https://qa.fmod.com/t/how-to-trigger-a-2nd-multi-instrument-on-release-of-mouse/17582/17 "2021-08-18T07:46:53Z")

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Just to be clear: your parent event must be a new empty event, in which you drag/drop your actual event in it (it will be the “nested event” I’m talking about). Did you do this correctly?

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<div class="post-metadata">

**Author:** ![DavidDagostino](https://avatars.discourse-cdn.com/v4/letter/d/e9bcb4/32.png) [@DavidDagostino](https://qa.fmod.com/u/DavidDagostino)\
**Post date:** [August 18, 2021, 8:27am UTC](https://qa.fmod.com/t/how-to-trigger-a-2nd-multi-instrument-on-release-of-mouse/17582/18 "2021-08-18T08:27:30Z")

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Got it! Didnt know that step. Thank you!
