# I don't know why some events no sound suddenly

**URL:** https://qa.fmod.com/t/i-dont-know-why-some-events-no-sound-suddenly/22339
**Category:** FMOD Studio
**Tags:** unity
**Created:** [November 24, 2024, 1:02pm UTC](https://qa.fmod.com/t/i-dont-know-why-some-events-no-sound-suddenly/22339 "2024-11-24T13:02:14Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![VECTOR68](https://avatars.discourse-cdn.com/v4/letter/v/e9a140/32.png) [@VECTOR68](https://qa.fmod.com/u/VECTOR68)
#### Post date: [November 24, 2024, 1:02pm UTC](https://qa.fmod.com/t/i-dont-know-why-some-events-no-sound-suddenly/22339/1 "2024-11-24T13:02:14Z")

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![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/3/3d78dc41d17d43d602264828377ad3b175295aff.png)

It not works on editor(Event, Sandbox) and Unity.  
But original sources is fine when I checked Event.  
Just some events not working suddenly. (not mixer’s fault)

SFX\_Player\_Attack is working but SFX\_Player\_Roll is dead.  
I dunno why

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### Author: ![li\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/li_fmod/32/6577_2.png) [@li\_fmod](https://qa.fmod.com/u/li_fmod)
#### Post date: [November 25, 2024, 4:21am UTC](https://qa.fmod.com/t/i-dont-know-why-some-events-no-sound-suddenly/22339/2 "2024-11-25T04:21:52Z")

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Hi,

Thank you for the screenshot.

Could I please grab more info:

- What version of FMOD and FMOD Unity integration you are using?
- Is there any error or warning logs you can see from the Unity console?

> [@VECTOR68](#):
>
> It not works on editor(Event, Sandbox) and Unity.

Did re-creating the event or rebuilding your banks resolve the issue?

> [@VECTOR68](#):
>
> SFX\_Player\_Attack is working but SFX\_Player\_Roll is dead.

Could you please confirm if there are any noticeable differences between these two events? For example:

- Do they have different effects, like a spatializer or other effects, attached to their master tracks?
- Are they both using the same output bus?
- Do they share similar trigger conditions or parameters?

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<div class="post-metadata">

### Author: ![VECTOR68](https://avatars.discourse-cdn.com/v4/letter/v/e9a140/32.png) [@VECTOR68](https://qa.fmod.com/u/VECTOR68)
#### Post date: [November 25, 2024, 4:29pm UTC](https://qa.fmod.com/t/i-dont-know-why-some-events-no-sound-suddenly/22339/3 "2024-11-25T16:29:17Z")

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am using Fmod 2.02.20 and Unity 2022.3.15f1!  
and it is FMOD problem so no unity error logs.

- no master track effect
- same bus
- and no paramater or triggers

and when I back to previous version, it worked. really dunno why qwq…

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### Author: ![li\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/li_fmod/32/6577_2.png) [@li\_fmod](https://qa.fmod.com/u/li_fmod)
#### Post date: [November 25, 2024, 10:36pm UTC](https://qa.fmod.com/t/i-dont-know-why-some-events-no-sound-suddenly/22339/4 "2024-11-25T22:36:16Z")

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Thank you for the clarification.

> [@VECTOR68](#):
>
> and when I back to previous version, it worked.

Just to confirm, are you saying the events only work in a previous version of FMOD?

Unfortunately, I’ve been unable to reproduce the issue on my end, so I may be doing something differently than you.

Would it be possible for you to upload your project or a minimal reproduction of the issue to your [FMOD Profile](https://fmod.com/profile#uploads)? This will allow me to test it more effectively on my side.
