# I have crash log

**URL:** <https://qa.fmod.com/t/i-have-crash-log/17904>\
**Category:** Unity\
**Created:** [November 4, 2021, 11:22am UTC](https://qa.fmod.com/t/i-have-crash-log/17904 "2021-11-04T11:22:55Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![simingtu](https://avatars.discourse-cdn.com/v4/letter/s/9e8a1a/32.png) [@simingtu](https://qa.fmod.com/u/simingtu)\
**Post date:** [November 4, 2021, 11:22am UTC](https://qa.fmod.com/t/i-have-crash-log/17904/1 "2021-11-04T11:22:55Z")

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[FMOD] OutputWASAPI::mixerThread : Starvation detected in WASAPI output buffer!  
UnityEngine.StackTraceUtility:ExtractStackTrace ()  
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])  
UnityEngine.Logger:Log (UnityEngine.LogType,object)  
UnityEngine.Debug:LogWarning (object)  
FMODUnity.RuntimeManager:DEBUG\_CALLBACK (FMOD.DEBUG\_FLAGS,intptr,int,intptr,intptr) (at Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs:61)

(Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 61)

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**Author:** ![jeff\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jeff_fmod/32/1766_2.png) [@jeff\_fmod](https://qa.fmod.com/u/jeff_fmod)\
**Post date:** [November 5, 2021, 12:41am UTC](https://qa.fmod.com/t/i-have-crash-log/17904/2 "2021-11-05T00:41:00Z")

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This warning is usually a symptom of high CPU usage, for example, creating and destroying many event instances every frame. You can try connecting the [FMOD Profiler](https://fmod.com/resources/documentation-studio?version=2.02&page=profiling.html) to determine which events are hogging resources.  
What version of FMOD and Unity are you using and how often is this crash occurring?
