# I need help!

**URL:** https://qa.fmod.com/t/i-need-help/11475
**Category:** FMOD Studio
**Created:** [May 19, 2014, 6:43pm UTC](https://qa.fmod.com/t/i-need-help/11475 "2014-05-19T18:43:28Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![santosh](https://avatars.discourse-cdn.com/v4/letter/s/e480ec/32.png) [@santosh](https://qa.fmod.com/u/santosh)
#### Post date: [May 19, 2014, 6:43pm UTC](https://qa.fmod.com/t/i-need-help/11475/1 "2014-05-19T18:43:28Z")

</div>

I have built a demo game on Spritebuilder with Xcode for iPhone with 2x assets. I need to figure out how to go about adding the Fmosd studio API to my Xcode project. Could you guide me through? I haven’t yet made a Fmod studio Project that has all the events in it. Should I do this first then build for IOS?
