# If I have access to a game's .fsb files, could their .ogg files be extracted and somehow rearranged?

**URL:** <https://qa.fmod.com/t/if-i-have-access-to-a-games-fsb-files-could-their-ogg-files-be-extracted-and-somehow-rearranged/16134>\
**Category:** Other\
**Created:** [September 3, 2020, 3:22am UTC](https://qa.fmod.com/t/if-i-have-access-to-a-games-fsb-files-could-their-ogg-files-be-extracted-and-somehow-rearranged/16134 "2020-09-03T03:22:54Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![dashmn](https://avatars.discourse-cdn.com/v4/letter/d/dec6dc/32.png) [@dashmn](https://qa.fmod.com/u/dashmn)\
**Post date:** [September 3, 2020, 3:22am UTC](https://qa.fmod.com/t/if-i-have-access-to-a-games-fsb-files-could-their-ogg-files-be-extracted-and-somehow-rearranged/16134/1 "2020-09-03T03:22:54Z")

</div>

I’ve been tinkering with a game’s .fsb files, to the point where I could successfully change several of the characters’ voices by switching two .fsb files with the same-named ogg files. These files are not playable, which leads me to assume that they are compressed using the same key.

Would it be possible to “mix-and-match” .ogg files from different .fsb files and “rebuild” an entirely new file?
