# Installing Unity Integration in FMOD 1.10.7

**URL:** <https://qa.fmod.com/t/installing-unity-integration-in-fmod-1-10-7/14000>\
**Category:** Unity\
**Created:** [July 14, 2018, 1:58am UTC](https://qa.fmod.com/t/installing-unity-integration-in-fmod-1-10-7/14000 "2018-07-14T01:58:14Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![dmacdonald](https://avatars.discourse-cdn.com/v4/letter/d/6f9a4e/32.png) [@dmacdonald](https://qa.fmod.com/u/dmacdonald)\
**Post date:** [July 14, 2018, 1:58am UTC](https://qa.fmod.com/t/installing-unity-integration-in-fmod-1-10-7/14000/1 "2018-07-14T01:58:14Z")

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I’m a musician trying to set up FMOD and Unity for the first time for a project. I’ve found a whole lot of tutorials that all say that after I set up the Unity integration, I will see an FMOD menu. I’ve tried with the assets of my current project and with demo assets from the Unity store, and I’ve yet to get this to work. I got to Assets \> Import Package \> Custom Package, and select the FMOD integration package I’ve downloaded. I then tell it to import all, and it runs. When it’s done there are no obvious errors, but I don’t see anything about FMOD anywhere. No FMOD menu at all.

macOS 10.13.5  
Unity 2018.1.8f1  
FMOD 1.10.07

Any suggestions would be greatly appreciated.

EDIT: I discovered that if I start a new empty project and import the FMOD integration before any other assets, it seems to work normally. However, I can’t seem to find a way to get the FMOD integration imported and working in an existing Unity project.

Is there a way to make this work without starting the project over again?

EDIT 2: A few days later, I reopened the same project, and the FMOD menu is gone again in Unity. If I try to re-import, Unity says that all the assets are already loaded. I’m completely stumped here. Any help?

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**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [July 17, 2018, 12:37am UTC](https://qa.fmod.com/t/installing-unity-integration-in-fmod-1-10-7/14000/2 "2018-07-17T00:37:33Z")

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Can you try the following steps:

- close Unity
- manually delete the ‘Plugins’ folder
- Open Unity project
- re-import FMOD

If that still doesn’t fix it, check the Unity log files for any information.  
[https://docs.unity3d.com/Manual/LogFiles.html](https://docs.unity3d.com/Manual/LogFiles.html)

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<div class="post-metadata">

**Author:** ![dmacdonald](https://avatars.discourse-cdn.com/v4/letter/d/6f9a4e/32.png) [@dmacdonald](https://qa.fmod.com/u/dmacdonald)\
**Post date:** [July 17, 2018, 2:33am UTC](https://qa.fmod.com/t/installing-unity-integration-in-fmod-1-10-7/14000/3 "2018-07-17T02:33:45Z")

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Thank you for the suggestions. When I try to re-import, a bunch of assets are grayed out. Even when I click “All”, they aren’t checked, and I can’t check any of the child folders/assets.

screenshot: [https://i.imgur.com/1tY3CKU.png](https://i.imgur.com/1tY3CKU.png)

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<div class="post-metadata">

**Author:** ![dmacdonald](https://avatars.discourse-cdn.com/v4/letter/d/6f9a4e/32.png) [@dmacdonald](https://qa.fmod.com/u/dmacdonald)\
**Post date:** [July 17, 2018, 2:40am UTC](https://qa.fmod.com/t/installing-unity-integration-in-fmod-1-10-7/14000/4 "2018-07-17T02:40:56Z")

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There are a bunch of errors in the log file that look like this, among others:

```auto
error CS2001: Source file `Assets/Plugins/FMOD/BankRefAttribute.cs' could not be found

```

Here’s a Pastebin of the whole log: [https://pastebin.com/hEgpsZak](https://pastebin.com/hEgpsZak)

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<div class="post-metadata">

**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [July 17, 2018, 3:27am UTC](https://qa.fmod.com/t/installing-unity-integration-in-fmod-1-10-7/14000/5 "2018-07-17T03:27:05Z")

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> [@](#):
>
> There are a bunch of errors in the log file that look like this, among others:
> 
> ```auto
> error CS2001: Source file `Assets/Plugins/FMOD/BankRefAttribute.cs' could not be found
> 
> ```
> 
> Here’s a Pastebin of the whole log: [Unity log - Pastebin.com](https://pastebin.com/hEgpsZak)

I would imagine that would be before you re-import the Integration because further down you can see it updating all the FMOD assets/scripts.

Does it still not work?

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<div class="post-metadata">

**Author:** ![dmacdonald](https://avatars.discourse-cdn.com/v4/letter/d/6f9a4e/32.png) [@dmacdonald](https://qa.fmod.com/u/dmacdonald)\
**Post date:** [July 17, 2018, 1:23pm UTC](https://qa.fmod.com/t/installing-unity-integration-in-fmod-1-10-7/14000/6 "2018-07-17T13:23:23Z")

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Correct. There’s still no FMOD in the menu bar, so I can’t link an FMOD project or place any sound sources.

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<div class="post-metadata">

**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [July 18, 2018, 1:33am UTC](https://qa.fmod.com/t/installing-unity-integration-in-fmod-1-10-7/14000/7 "2018-07-18T01:33:08Z")

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I don’t seem to be able to reproduce the issue here.  
Are you able to share a project with us that we can test?  
Otherwise if you can send us the log files:

- fmod.log
- fmod\_editor.log
- Editor.log (in the Unity AppData folder)  
[support@fmod.com](mailto:support@fmod.com)

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<div class="post-metadata">

**Author:** ![dmacdonald](https://avatars.discourse-cdn.com/v4/letter/d/6f9a4e/32.png) [@dmacdonald](https://qa.fmod.com/u/dmacdonald)\
**Post date:** [July 19, 2018, 8:01pm UTC](https://qa.fmod.com/t/installing-unity-integration-in-fmod-1-10-7/14000/8 "2018-07-19T20:01:42Z")

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Where can I find these files? I don’t see any files with those names. I’ve looked in

~/Library/Unity  
~/Library/Application Support/FMOD Studio  
~/Library/Application Support/Unity

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<div class="post-metadata">

**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [July 19, 2018, 10:38pm UTC](https://qa.fmod.com/t/installing-unity-integration-in-fmod-1-10-7/14000/9 "2018-07-19T22:38:43Z")

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The fmod.log and fmod\_editor.log should be in your project directory, next to the Assets folder.

The Editor.log can be found in: ~/Library/Logs/Unity/
