# Integrate FMOD with Ren'Py

**URL:** <https://qa.fmod.com/t/integrate-fmod-with-renpy/12291>\
**Category:** FMOD Studio\
**Created:** [February 7, 2016, 4:15am UTC](https://qa.fmod.com/t/integrate-fmod-with-renpy/12291 "2016-02-07T04:15:51Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![charliethegoldfish](https://avatars.discourse-cdn.com/v4/letter/c/9dc877/32.png) [@charliethegoldfish](https://qa.fmod.com/u/charliethegoldfish)\
**Post date:** [February 7, 2016, 4:15am UTC](https://qa.fmod.com/t/integrate-fmod-with-renpy/12291/1 "2016-02-07T04:15:51Z")

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I am making a game in Ren’Py and the person doing audio would really like to use FMOD so I was wondering how possible this is and where I should start looking to figure it out. I haven’t had an experience with FMOD before.

Thanks

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**Author:** ![geoff](https://avatars.discourse-cdn.com/v4/letter/g/a3d4f5/32.png) [@geoff](https://qa.fmod.com/u/geoff)\
**Post date:** [February 8, 2016, 12:18am UTC](https://qa.fmod.com/t/integrate-fmod-with-renpy/12291/2 "2016-02-08T00:18:28Z")

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We don’t have an official support for Ren’Py or Python, but it is possible to call into FMOD from Python using ctypes.

I have written up a small example of calling into FMOD from Python here:

[http://www.fmod.org/questions/question/how-to-use-fmod-from-a-python-script](http://www.fmod.org/questions/question/how-to-use-fmod-from-a-python-script)

In theory it should be possible to do something similar from Ren’Py.
