# IOS - Sound plays through receiver when using voice chat

**URL:** <https://qa.fmod.com/t/ios-sound-plays-through-receiver-when-using-voice-chat/19346>\
**Category:** Unreal Engine\
**Tags:** ios\
**Created:** [September 30, 2022, 9:14am UTC](https://qa.fmod.com/t/ios-sound-plays-through-receiver-when-using-voice-chat/19346 "2022-09-30T09:14:33Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![jeff\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jeff_fmod/32/1766_2.png) [@jeff\_fmod](https://qa.fmod.com/u/jeff_fmod)\
**Post date:** [March 10, 2023, 6:07am UTC](https://qa.fmod.com/t/ios-sound-plays-through-receiver-when-using-voice-chat/19346/22 "2023-03-10T06:07:18Z")

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We are currently looking into this issue. It seems to be related to leaving the Unreal Audio Device enabled- I have got some audio coming out of the Bluetooth headphones by [Disabling the Unreal Audio Device](https://fmod.com/docs/2.02/unreal/platform-specifics.html#disabling-the-unreal-audio-device_2) and toggling the audio session, but I am getting inconsistent results and may need to make engine source modifications to improve anything, which is what I will be testing next.

[Previous page](https://qa.fmod.com/t/ios-sound-plays-through-receiver-when-using-voice-chat/19346.md?page=1)
