# Is it possible to retreive a Bank from an Event?

**URL:** <https://qa.fmod.com/t/is-it-possible-to-retreive-a-bank-from-an-event/16016>\
**Category:** Unreal Engine\
**Tags:** cpp\
**Created:** [July 27, 2020, 12:33pm UTC](https://qa.fmod.com/t/is-it-possible-to-retreive-a-bank-from-an-event/16016 "2020-07-27T12:33:46Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![alexandreMarie](https://avatars.discourse-cdn.com/v4/letter/a/6f9a4e/32.png) [@alexandreMarie](https://qa.fmod.com/u/alexandreMarie)\
**Post date:** [July 27, 2020, 12:33pm UTC](https://qa.fmod.com/t/is-it-possible-to-retreive-a-bank-from-an-event/16016/1 "2020-07-27T12:33:46Z")

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Hi everyone,

I have a UFMODEvent as a parameter and I need to retreive its bank and I’m hitting my head for several hours now.

Is it even possible ? Because I don’t want to iterate over all the events of all my banks each time I need that info.

It’s just to be able to get back the bus the Event is played and get the volume at T time to synchronise it with another data.

Best regards everyone,

Alex

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**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [August 3, 2020, 6:07am UTC](https://qa.fmod.com/t/is-it-possible-to-retreive-a-bank-from-an-event/16016/2 "2020-08-03T06:07:26Z")

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Unfortunately there is no api available for querying this, it is something that will have to be done manually.
