# Is it possible to route Fmod audio to an Unreal Submix?

**URL:** <https://qa.fmod.com/t/is-it-possible-to-route-fmod-audio-to-an-unreal-submix/19874>\
**Category:** Unreal Engine\
**Tags:** ue4\
**Created:** [February 15, 2023, 4:18pm UTC](https://qa.fmod.com/t/is-it-possible-to-route-fmod-audio-to-an-unreal-submix/19874 "2023-02-15T16:18:19Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![NotoriousLou](https://avatars.discourse-cdn.com/v4/letter/n/73ab20/32.png) [@NotoriousLou](https://qa.fmod.com/u/NotoriousLou)\
**Post date:** [February 15, 2023, 4:18pm UTC](https://qa.fmod.com/t/is-it-possible-to-route-fmod-audio-to-an-unreal-submix/19874/1 "2023-02-15T16:18:19Z")

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Hello everyone,  
I am working on a game in ue4 with music interactions. I know this is more of an Unreal related question but I did not get any answer from Unreal’s forum about this :  
I would like to know if there is a way to route Fmod audio output to an unreal Submix. Actually I am designing a Niagara particle system that should respond to music (which is handled by Fmod), but it can only takes an Unreal submix as an input to react to sound. Is there a way to have Niagara respond to Fmod’ audio ?

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**Author:** ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)\
**Post date:** [February 16, 2023, 10:24pm UTC](https://qa.fmod.com/t/is-it-possible-to-route-fmod-audio-to-an-unreal-submix/19874/2 "2023-02-16T22:24:34Z")

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Hi,

Unfortunately, we do not support this functionality.

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**Author:** ![syndrone](https://avatars.discourse-cdn.com/v4/letter/s/dbc845/32.png) [@syndrone](https://qa.fmod.com/u/syndrone)\
**Post date:** [December 17, 2024, 10:26am UTC](https://qa.fmod.com/t/is-it-possible-to-route-fmod-audio-to-an-unreal-submix/19874/3 "2024-12-17T10:26:24Z")

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An updates here? I am also working on a title where this is needed, would be great to get that functionality!

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**Author:** ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)\
**Post date:** [December 18, 2024, 1:12am UTC](https://qa.fmod.com/t/is-it-possible-to-route-fmod-audio-to-an-unreal-submix/19874/4 "2024-12-18T01:12:03Z")

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Hi,

We have added support for audio link which may suppor the functionality you are looking for: [Unreal Integration | Audiolink](https://fmod.com/docs/2.02/unreal/audiolink.html)

Hope this helps
