# Is it possible to stop a parameter with velocity if it's at a certain value? (e.g. 0.25)

**URL:** <https://qa.fmod.com/t/is-it-possible-to-stop-a-parameter-with-velocity-if-its-at-a-certain-value-e-g-0-25/18138>\
**Category:** FMOD Studio\
**Created:** [December 25, 2021, 4:58pm UTC](https://qa.fmod.com/t/is-it-possible-to-stop-a-parameter-with-velocity-if-its-at-a-certain-value-e-g-0-25/18138 "2021-12-25T16:58:52Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![TorutheRedFox](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/torutheredfox/32/5255_2.png) [@TorutheRedFox](https://qa.fmod.com/u/TorutheRedFox)\
**Post date:** [December 25, 2021, 4:58pm UTC](https://qa.fmod.com/t/is-it-possible-to-stop-a-parameter-with-velocity-if-its-at-a-certain-value-e-g-0-25/18138/1 "2021-12-25T16:58:52Z")

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I’d like to sustain a parameter with velocity at a certain value, but allow it to continue if the parameter is then set from the game to a higher value

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**Author:** ![Alcibiade](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alcibiade/32/4284_2.png) [@Alcibiade](https://qa.fmod.com/u/Alcibiade)\
**Post date:** [December 25, 2021, 5:04pm UTC](https://qa.fmod.com/t/is-it-possible-to-stop-a-parameter-with-velocity-if-its-at-a-certain-value-e-g-0-25/18138/2 "2021-12-25T17:04:13Z")

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No it’s not, but what you describe could probably be achieved by seek speed instead of velocity.

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**Author:** ![TorutheRedFox](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/torutheredfox/32/5255_2.png) [@TorutheRedFox](https://qa.fmod.com/u/TorutheRedFox)\
**Post date:** [December 25, 2021, 5:11pm UTC](https://qa.fmod.com/t/is-it-possible-to-stop-a-parameter-with-velocity-if-its-at-a-certain-value-e-g-0-25/18138/3 "2021-12-25T17:11:31Z")

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ah wait I can just do that with a sustain point and key off on the timeline

nevermind xd
