# Is the track a channel?

**URL:** https://qa.fmod.com/t/is-the-track-a-channel/13656
**Category:** Unity
**Created:** [January 19, 2018, 10:35am UTC](https://qa.fmod.com/t/is-the-track-a-channel/13656 "2018-01-19T10:35:10Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![Xuan](https://avatars.discourse-cdn.com/v4/letter/x/a87d85/32.png) [@Xuan](https://qa.fmod.com/u/Xuan)
#### Post date: [January 19, 2018, 10:35am UTC](https://qa.fmod.com/t/is-the-track-a-channel/13656/1 "2018-01-19T10:35:10Z")

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Is the sound track a channel?

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### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [January 22, 2018, 12:40am UTC](https://qa.fmod.com/t/is-the-track-a-channel/13656/2 "2018-01-22T00:40:31Z")

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A FMOD::Sound, this is the same as an Audio Track in Studio, will use one channel to play.  
Events can be made up of many Sounds/Tracks/Channels.

You can find some more information here:  
[https://fmod.com/resources/documentation-api?page=content/generated/overview/terminology.html#/](https://fmod.com/resources/documentation-api?page=content/generated/overview/terminology.html#/)

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### Author: ![Xuan](https://avatars.discourse-cdn.com/v4/letter/x/a87d85/32.png) [@Xuan](https://qa.fmod.com/u/Xuan)
#### Post date: [January 22, 2018, 6:11am UTC](https://qa.fmod.com/t/is-the-track-a-channel/13656/3 "2018-01-22T06:11:18Z")

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> [@](#):
>
> A FMOD::Sound, this is the same as an Audio Track in Studio, will use one channel to play.  
> Events can be made up of many Sounds/Tracks/Channels.
> 
> You can find some more information here:  
> [https://fmod.com/resources/documentation-api?page=content/generated/overview/terminology.html#/](https://fmod.com/resources/documentation-api?page=content/generated/overview/terminology.html#/)

thanks！
