# Is there a way to automate "Interval Between Sounds" in Studio? I used to do this in designer...

**URL:** https://qa.fmod.com/t/is-there-a-way-to-automate-interval-between-sounds-in-studio-i-used-to-do-this-in-designer/12726
**Category:** Unreal Engine
**Created:** [September 30, 2016, 7:11pm UTC](https://qa.fmod.com/t/is-there-a-way-to-automate-interval-between-sounds-in-studio-i-used-to-do-this-in-designer/12726 "2016-09-30T19:11:04Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![SonikSky](https://avatars.discourse-cdn.com/v4/letter/s/ee59a6/32.png) [@SonikSky](https://qa.fmod.com/u/SonikSky)
#### Post date: [September 30, 2016, 7:11pm UTC](https://qa.fmod.com/t/is-there-a-way-to-automate-interval-between-sounds-in-studio-i-used-to-do-this-in-designer/12726/1 "2016-09-30T19:11:04Z")

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Just looking to automate a useful parameter like I used to in designer…

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### Author: ![brett](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/brett/32/261_2.png) [@brett](https://qa.fmod.com/u/brett)
#### Post date: [October 1, 2016, 2:23am UTC](https://qa.fmod.com/t/is-there-a-way-to-automate-interval-between-sounds-in-studio-i-used-to-do-this-in-designer/12726/2 "2016-10-01T02:23:11Z")

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> [@](#):
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> Just looking to automate a useful parameter like I used to in designer…

Are you talking about spawn intensity effect?

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### Author: ![SonikSky](https://avatars.discourse-cdn.com/v4/letter/s/ee59a6/32.png) [@SonikSky](https://qa.fmod.com/u/SonikSky)
#### Post date: [October 3, 2016, 11:45pm UTC](https://qa.fmod.com/t/is-there-a-way-to-automate-interval-between-sounds-in-studio-i-used-to-do-this-in-designer/12726/3 "2016-10-03T23:45:28Z")

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I believe so… I used to automate how frequent a sound would trigger. Example: Based on tire friction, the higher the number, the more dirt/rocks will spawn. I was able to manually draw it. Hmm Am I missing something here?

Should I be trying to automate spawn intensity instead of interval between sounds?

My goal was to have the frequency of the spawns to go up as the parameter goes up.

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### Author: ![brett](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/brett/32/261_2.png) [@brett](https://qa.fmod.com/u/brett)
#### Post date: [October 5, 2016, 12:13am UTC](https://qa.fmod.com/t/is-there-a-way-to-automate-interval-between-sounds-in-studio-i-used-to-do-this-in-designer/12726/4 "2016-10-05T00:13:01Z")

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Automation of the scatterer values is coming in an upcoming version, but for now I recommend copying the scatterer object with different spawn rates across a parameter track, and using that parameter to select different spawn speeds.
