# Is there a way to batch-disable effect for a platform on all events?

**URL:** <https://qa.fmod.com/t/is-there-a-way-to-batch-disable-effect-for-a-platform-on-all-events/18693>\
**Category:** FMOD Studio\
**Created:** [April 22, 2022, 10:44pm UTC](https://qa.fmod.com/t/is-there-a-way-to-batch-disable-effect-for-a-platform-on-all-events/18693 "2022-04-22T22:44:56Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![jashan](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jashan/32/1545_2.png) [@jashan](https://qa.fmod.com/u/jashan)\
**Post date:** [May 2, 2022, 9:08am UTC](https://qa.fmod.com/t/is-there-a-way-to-batch-disable-effect-for-a-platform-on-all-events/18693/4 "2022-05-02T09:08:31Z")

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I ended up writing a little console app that iterates over all the event XML-files and adds PS5 to the exclusion list for the Oculus Spatializer plugin. A bit hacky but worked as intended.

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_[View the full topic](https://qa.fmod.com/t/is-there-a-way-to-batch-disable-effect-for-a-platform-on-all-events/18693)._
