# Issues with mac build of the game

**URL:** <https://qa.fmod.com/t/issues-with-mac-build-of-the-game/11984>\
**Category:** Unity\
**Created:** [July 13, 2015, 8:39am UTC](https://qa.fmod.com/t/issues-with-mac-build-of-the-game/11984 "2015-07-13T08:39:43Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![azapalac](https://avatars.discourse-cdn.com/v4/letter/a/b38774/32.png) [@azapalac](https://qa.fmod.com/u/azapalac)\
**Post date:** [July 13, 2015, 8:39am UTC](https://qa.fmod.com/t/issues-with-mac-build-of-the-game/11984/1 "2015-07-13T08:39:43Z")

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I am having a problem with FMOD studio compatibility with Unity on the Mac. When I make a build, the events cannot be found, and no sound plays, even though the sounds work perfectly fine in the editor on the mac. The windows version of the game works fine. I know FMOD is Mac compatible. What is causing this to break and how do I fix it? I have tried re-building the project using FMOD studio on a mac, but that did not work.

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**Author:** ![nick1](https://avatars.discourse-cdn.com/v4/letter/n/47e85d/32.png) [@nick1](https://qa.fmod.com/u/nick1)\
**Post date:** [July 15, 2015, 1:56am UTC](https://qa.fmod.com/t/issues-with-mac-build-of-the-game/11984/2 "2015-07-15T01:56:44Z")

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Versions of the FMOD Studio Integration for Unity older than 1.05.16 have an issue with Unity 5 OSX standalone builds.

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**Author:** ![azapalac](https://avatars.discourse-cdn.com/v4/letter/a/b38774/32.png) [@azapalac](https://qa.fmod.com/u/azapalac)\
**Post date:** [July 22, 2015, 4:21pm UTC](https://qa.fmod.com/t/issues-with-mac-build-of-the-game/11984/3 "2015-07-22T16:21:30Z")

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Thank you. How do I update my FMOD integration version? I tried doing it automatically, but Unity didn’t delete the previous version of FMOD. I also tried deleting all FMOD-related scripts from the project and then re-installing FMOD, but it still gave me errors and refused to update my changes to the audio.
