# Lastest fmodex and how to do transition to new libraries

**URL:** <https://qa.fmod.com/t/lastest-fmodex-and-how-to-do-transition-to-new-libraries/17125>\
**Category:** FMOD Engine\
**Created:** [April 28, 2021, 9:44am UTC](https://qa.fmod.com/t/lastest-fmodex-and-how-to-do-transition-to-new-libraries/17125 "2021-04-28T09:44:07Z")\
**Posts on this page:** 7\
**Page:** 2

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**Author:** ![Andrew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/andrew/32/261_2.png) [@Andrew](https://qa.fmod.com/u/Andrew)\
**Post date:** [July 11, 2025, 12:06am UTC](https://qa.fmod.com/t/lastest-fmodex-and-how-to-do-transition-to-new-libraries/17125/21 "2025-07-11T00:06:51Z")

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Access granted.

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**Author:** ![MarinSOUS](https://avatars.discourse-cdn.com/v4/letter/m/51bf81/32.png) [@MarinSOUS](https://qa.fmod.com/u/MarinSOUS)\
**Post date:** [July 12, 2025, 2:20pm UTC](https://qa.fmod.com/t/lastest-fmodex-and-how-to-do-transition-to-new-libraries/17125/22 "2025-07-12T14:20:06Z")

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Thank you very much!

Since I am calling the function FSOUND\_DSP\_SetActive, it appears I would also need access to FMOD version 3 or earlier if possible.

Thank again!

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**Author:** ![Andrew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/andrew/32/261_2.png) [@Andrew](https://qa.fmod.com/u/Andrew)\
**Post date:** [July 14, 2025, 9:28pm UTC](https://qa.fmod.com/t/lastest-fmodex-and-how-to-do-transition-to-new-libraries/17125/23 "2025-07-14T21:28:58Z")

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Ok, look for it in [the Uploads section](https://fmod.com/profile#uploads) of your Profile page.

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**Author:** ![Germanunkol](https://avatars.discourse-cdn.com/v4/letter/g/b9bd4f/32.png) [@Germanunkol](https://qa.fmod.com/u/Germanunkol)\
**Post date:** [August 13, 2025, 11:31am UTC](https://qa.fmod.com/t/lastest-fmodex-and-how-to-do-transition-to-new-libraries/17125/24 "2025-08-13T11:31:27Z")

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Hey, I am trying to build the Panda3D engine from source, which supports fmod, but only through fmodex. Could I have access as well, please?

(Linux 64bit)

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**Author:** ![Andrew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/andrew/32/261_2.png) [@Andrew](https://qa.fmod.com/u/Andrew)\
**Post date:** [August 13, 2025, 10:46pm UTC](https://qa.fmod.com/t/lastest-fmodex-and-how-to-do-transition-to-new-libraries/17125/25 "2025-08-13T22:46:08Z")

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Access granted.

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**Author:** ![megahdrive](https://avatars.discourse-cdn.com/v4/letter/m/ba8739/32.png) [@megahdrive](https://qa.fmod.com/u/megahdrive)\
**Post date:** [February 4, 2026, 12:48am UTC](https://qa.fmod.com/t/lastest-fmodex-and-how-to-do-transition-to-new-libraries/17125/26 "2026-02-04T00:48:39Z")

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Hi @Andrew , trying to compile the same legacy software I spoke about before , appears my FMOD Ex access has been revoked when I came back. Could I have access again, please?

Thanks!

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**Author:** ![Andrew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/andrew/32/261_2.png) [@Andrew](https://qa.fmod.com/u/Andrew)\
**Post date:** [February 4, 2026, 1:12am UTC](https://qa.fmod.com/t/lastest-fmodex-and-how-to-do-transition-to-new-libraries/17125/27 "2026-02-04T01:12:47Z")

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> [@FMOD Designer has been made public. FMOD Ex API access requests here only](https://qa.fmod.com/t/fmod-designer-has-been-made-public-fmod-ex-api-access-requests-here-only/23724):
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> Note this is strictly for old projects that need FMOD Designer or FMOD Ex API, for new projects use FMOD Studio / FMOD Engine at [www.fmod.com/download](http://www.fmod.com/download)

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