# LiveUpdate: Socket Error on one game only

**URL:** <https://qa.fmod.com/t/liveupdate-socket-error-on-one-game-only/24148>\
**Category:** FMOD Studio\
**Created:** [March 31, 2026, 3:39am UTC](https://qa.fmod.com/t/liveupdate-socket-error-on-one-game-only/24148 "2026-03-31T03:39:51Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![buffalo\_clink](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/buffalo_clink/32/6712_2.png) [@buffalo\_clink](https://qa.fmod.com/u/buffalo_clink)\
**Post date:** [March 31, 2026, 3:39am UTC](https://qa.fmod.com/t/liveupdate-socket-error-on-one-game-only/24148/1 "2026-03-31T03:39:51Z")

</div>

Hi,

I am experiencing some connection issues using Live Update to connect to a game build.

Setup:

Game build is running on PC and I am running the Fmod Project on another computer (Mac).

All games worked on to this point have had no issues connecting. I can connect the issue game on the same computer using localhost but not via IP address from my Mac.  
I tested with another colleague and could connect to their computer (PC) running the game. We cant figure out what is happening here.

Using the same IP address of my PC i can connect to other games. I have cleared the list of IP’s and added the IP again.

Any suggestions appreciated.

I have attached the error dialogue i get. ‘Socket Error’

 ![Screenshot 2026-03-31 at 2.21.02 pm](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/7/7456dd37bdf05de7ed76bd18be8a14a1df459521.png)
